I'm lucky enough to be in a position to play this on day of release whilst I didn't get to play PC1 until about 4 years ago, maybe 5.
Clearly the game is different to the original, and even to PZ. I do like the ideas of what they've done even if it will take some time to get used to it.
As others have mentioned, some bugs are there. The select multiple doesn't always work, not sure why. I have info pop up about people wanting to leave my park and can't find a path - yet I have just 1 ride and a small waterpark and all paths are connected.
Can't think of the other couple I spotted early in playing but I'm sure others will mention it.
I mentioned this the other day but why wasn't this game released as Alpha/Beta to a larger group of people? It seems very clear to me now that the YouTubers only played the game for likes and views (which generate them money). Some made multiple videos of virtually the same thing and bombarded us with videos all the time. Yet bugs wasn't mentioned. And probably not even reported. Otherwise frontier would have at least attempted to fix.
Why is it taken until the general, paying, public to inform of bugs?
I don't mind the UI. It'll definitely take some getting used to it. I don't mind the non scroll of curser at edge of screen as I normally like to turn that off anyway. But people should get a choice. The heat map icon isn't intrusive at all.
There should be a quick delete button, especially for footpaths, if you select something wrong. Also, the ability to see the path being built is far better in other games in a sense of steps and ramps. The little greyed out bit to indicate the next step isn't the best. Can't tell if it's a slope or step or even straight!
And for the love of god, why do I have to play other game modes etc, complete sections, to unlock rides? Why can't I add a lazy river, a monorail into sandbox games?
This is not fair, or very good at all.
I've switched off for the night. Played for 5 hours. Built a mine coaster with little to no scenery for mining (unless you create bits and that could be quite fiddly). But I like it. Plus, it's the first time I've built one with lots of scenery in such a short time. I love the scenery brush. I created my own custom brushes which has a few trees and bushes and rocks so it blends better.
The scalable took is fantastic too. Means I don't have to use one item 20 times to get a good height (rocks for instance) and can just scale 1 item. Again this made making my mine train coaster just a bit easier.
Anyway, for those just turning on, or those spending all night playing. Enjoy.
It is different, but a good improvement.
Clearly the game is different to the original, and even to PZ. I do like the ideas of what they've done even if it will take some time to get used to it.
As others have mentioned, some bugs are there. The select multiple doesn't always work, not sure why. I have info pop up about people wanting to leave my park and can't find a path - yet I have just 1 ride and a small waterpark and all paths are connected.
Can't think of the other couple I spotted early in playing but I'm sure others will mention it.
I mentioned this the other day but why wasn't this game released as Alpha/Beta to a larger group of people? It seems very clear to me now that the YouTubers only played the game for likes and views (which generate them money). Some made multiple videos of virtually the same thing and bombarded us with videos all the time. Yet bugs wasn't mentioned. And probably not even reported. Otherwise frontier would have at least attempted to fix.
Why is it taken until the general, paying, public to inform of bugs?
I don't mind the UI. It'll definitely take some getting used to it. I don't mind the non scroll of curser at edge of screen as I normally like to turn that off anyway. But people should get a choice. The heat map icon isn't intrusive at all.
There should be a quick delete button, especially for footpaths, if you select something wrong. Also, the ability to see the path being built is far better in other games in a sense of steps and ramps. The little greyed out bit to indicate the next step isn't the best. Can't tell if it's a slope or step or even straight!
And for the love of god, why do I have to play other game modes etc, complete sections, to unlock rides? Why can't I add a lazy river, a monorail into sandbox games?
This is not fair, or very good at all.
I've switched off for the night. Played for 5 hours. Built a mine coaster with little to no scenery for mining (unless you create bits and that could be quite fiddly). But I like it. Plus, it's the first time I've built one with lots of scenery in such a short time. I love the scenery brush. I created my own custom brushes which has a few trees and bushes and rocks so it blends better.
The scalable took is fantastic too. Means I don't have to use one item 20 times to get a good height (rocks for instance) and can just scale 1 item. Again this made making my mine train coaster just a bit easier.
Anyway, for those just turning on, or those spending all night playing. Enjoy.
It is different, but a good improvement.