I appreciate some people struggle with this game, but is really that hard for some to understand the stats? The primary stat to look at is optimal mass. Am struggling to believe the Op had a roll worse than stock.
It's simply not intuitive. Never was.
What am I supposed to do with "Optimal Mass" or "Optimal Multiplier", other than of course realize their basic value.
Run the Formula which the Game doesn't even provide? Calculate the Mass increase of the Engineered Equipment into it then, again with the Formula that isn't even visible in the Game?
I want to know a JumpRange or speed, and exactly so. After all, I'm
supposedly at an Engineer place and not at a "do-it-yourself fortune teller".
All that was ever needed was this single, critical additional Variable. The one that should be shown on top of all others.
FSD Range mod : Current JumpRange Before - After
Thruster mod : Current Speeds Before - After
Can't be that hard, since the Outfitting screen has these figures. It only tells you after the fact, which is the whole problem.
And no later when re-rolling and going into the tight area of optimization, it's virtually impossible to see of a 0.9% +Optimal Mass/-0.8% Optimal Multipler/+11.2% Mass on some FSD is going to be a mild improvement or not.-
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The whole underlying issue is that the "Engineers" Update was concepted by someone
- devoid of any common sense
- lacking any understanding of which numbers are critical and which are less important (but still useful or critical for advanced Players)
- completely clueless as to what the term "Engineering" actually stands for and what Players will rightfully expect from a Game Element carrying that title
And I'm not even going into the whacko specials / balancing nightmare it all brought along.
Clearly, someone had completely forgotten the MultiPlayer balance aspect. Or was clueless in that area as well. At this point, impossible to tell the difference.
They even had to give
Stations a massive, huge buff.
Stations for heavens sake. That alone would be all one needs to know.