Conflict zones whilst although fun, they are Always the same!... little remote disputes amongst a few little fighters and small ships whizzing in circles with the occasional capitol class vessel. I really hope we get a beef up of this feature as well as many others that may need improvements. we are not talking any Improvements either. I am after things that will Turn Elite into a Michael Bay- George Lucas-Spielburg Epic Adventure!
- TOP OF THE LIST- Dreadnoughts and more!
So we all know of the Capitol ships, yeah. a minor challenge for beginner players. but can easily be soloed with better ships. Size wise, Capitols are not that big and seeing them in CZ has well and truly lost it's awe. they make a Bada** entrance and exit but that's about it... So there are a few answers to this. One of them I will get to later. but my favourite concept... Dreadnoughts!!
In just about any space movie and game you have seen, there is always something bigger and more impressive. these will often come under the classification of 'Dreadnought'. More advanced, Much larger and heavily armed than the average capitol. I'd like to see something appear in CZ that boasts a 'True' Military Might. And a worthy challenge for worthy warriors!!! Imagine something 3-4 times the size of a Capital Dwarfs the Battlefield and casts a shadow over all it's opponents. These can be Routed by completing a sequence. Exterior cells (like capitols, but more of them obviously) and then destroying the exposed core inside the ship. INSIDE!! as in fly through a chamber and blow the sucker's heart out death star style!!
These ship have their own elevated Risk CZ: [Dreadnaught] (very creative there but you see my point)
- More Capitols in zones-
rather than having a single capitol observe a little dispute on each side, have 3+ on each side, space them apart a little and you have yourself a fair and realistic battle scenario! maybe even scatter them around to create an amazing battle experience!
- Greater reward for ship routing-
I get really annoyed when I do ALL the work and get 150,000cr for routing a ship, I have had people in cobras pick off one Cell and then let me do the rest and they get the same as me!!?? Ideally it should really be per Cell destroyed (value of 50-100k per cell) which is rewarded upon routing. Makes sense to me, 120k ish to kill a corvette, yet 150k for capitol?! so we would get like 350-700k per capitol in bonds! Very nice indeed!
-Environmental scenery-
Planetary surfaces, asteroid belts and clusters that sort of thing. something to spice up the scenarios a little more.
Just a few ideas anyway, there is a lot to build on.
Take care!
CMDR Jaylem
- TOP OF THE LIST- Dreadnoughts and more!
So we all know of the Capitol ships, yeah. a minor challenge for beginner players. but can easily be soloed with better ships. Size wise, Capitols are not that big and seeing them in CZ has well and truly lost it's awe. they make a Bada** entrance and exit but that's about it... So there are a few answers to this. One of them I will get to later. but my favourite concept... Dreadnoughts!!
In just about any space movie and game you have seen, there is always something bigger and more impressive. these will often come under the classification of 'Dreadnought'. More advanced, Much larger and heavily armed than the average capitol. I'd like to see something appear in CZ that boasts a 'True' Military Might. And a worthy challenge for worthy warriors!!! Imagine something 3-4 times the size of a Capital Dwarfs the Battlefield and casts a shadow over all it's opponents. These can be Routed by completing a sequence. Exterior cells (like capitols, but more of them obviously) and then destroying the exposed core inside the ship. INSIDE!! as in fly through a chamber and blow the sucker's heart out death star style!!
These ship have their own elevated Risk CZ: [Dreadnaught] (very creative there but you see my point)
- More Capitols in zones-
rather than having a single capitol observe a little dispute on each side, have 3+ on each side, space them apart a little and you have yourself a fair and realistic battle scenario! maybe even scatter them around to create an amazing battle experience!
- Greater reward for ship routing-
I get really annoyed when I do ALL the work and get 150,000cr for routing a ship, I have had people in cobras pick off one Cell and then let me do the rest and they get the same as me!!?? Ideally it should really be per Cell destroyed (value of 50-100k per cell) which is rewarded upon routing. Makes sense to me, 120k ish to kill a corvette, yet 150k for capitol?! so we would get like 350-700k per capitol in bonds! Very nice indeed!
-Environmental scenery-
Planetary surfaces, asteroid belts and clusters that sort of thing. something to spice up the scenarios a little more.
Just a few ideas anyway, there is a lot to build on.
Take care!
CMDR Jaylem