My only real disappointment

Sorry to start a negative thread. I think this is my first out of the many I've made. And don't get me wrong, I am a stellar-forge mega-fan, I love it so much and am constantly in awe over it. I've basically made a JOB out of exploring the galaxy and making videos (see the Deep Space Surveys in my sig).

I know all of the incredible things it does
I know all of it's limitations/inaccuracies/missing content and I am totally cool with them. I've made a Community Request list (see sig again) for exploration and am totally expecting things to be worked on. Frontier are one of the most transparent and responsive devs I've ever come across and they are treating this game like a masterpiece rather than a cashcow.

So let me just say that right now I only have one disappointment and I can't wait for it to be fixed.

Wolf-Rayet stars. They are just not done at all. They are just copy/pastes of Type-Os (at least, the few I've seen), which is basically as bad as if they had made water worlds copy/pastes of ELWs.

Wolf-Rayet stars are naked star cores. The should look COMPLETELY different to anything else in the game. They are legendary stars, and you'd think that they would have received a lot of attention.

I really hope this is the first improvement on the stellar-forge above all others.

Anyone agree?
 
I must (sadly) admit, you're right.

I think the problem is also related to the fact when you are in a system located in a nebula, other having a colored "deep space background" there's almost no effect being in a nebula. WR are something like a mix of star and nebula... so we have the star... but missing the nebula.

But i'm more disappointed by the accretion disk and gaz exchange between star and black hole/neutron star.
I saw a couple of very close star / black hole system, and there's absolutely no effect of gaz exchange between them.

I think it's already mentionned somewhere in a topic with all explorer's request...

But as you said, FD did a great work, and i'm unable to really blame them about those missing point. Hopefully it could appear someday...

Edit : I was sure i saw this somewhere... but you already now this, because you manage this thread. :p
 
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Sorry to start a negative thread. I think this is my first out of the many I've made. And don't get me wrong, I am a stellar-forge mega-fan, I love it so much and am constantly in awe over it. I've basically made a JOB out of exploring the galaxy and making videos (see the Deep Space Surveys in my sig).

I know all of the incredible things it does
I know all of it's limitations/inaccuracies/missing content and I am totally cool with them. I've made a Community Request list (see sig again) for exploration and am totally expecting things to be worked on. Frontier are one of the most transparent and responsive devs I've ever come across and they are treating this game like a masterpiece rather than a cashcow.

So let me just say that right now I only have one disappointment and I can't wait for it to be fixed.

Wolf-Rayet stars. They are just not done at all. They are just copy/pastes of Type-Os (at least, the few I've seen), which is basically as bad as if they had made water worlds copy/pastes of ELWs.

Wolf-Rayet stars are naked star cores. The should look COMPLETELY different to anything else in the game. They are legendary stars, and you'd think that they would have received a lot of attention.

I really hope this is the first improvement on the stellar-forge above all others.

Anyone agree?

Amen!

I've said this from the start. I was like a kid in a particularly large candy-store the first time I spotted one on my journey. I was literally giddy with excitement at the spectacle that I knew was awaiting me at the other end of the jump. Anxiously awaited to exit witchspace and...........

Oooooomfffff......

Confronted by yet another soccer-ball.............A brutal kick right in the macadamias.

Took me a while to recover from that particular disillusionment.
 
I must (sadly) admit, you're right.

I think the problem is also related to the fact when you are in a system located in a nebula, other having a colored "deep space background" there's almost no effect being in a nebula. WR are something like a mix of star and nebula... so we have the star... but missing the nebula.

But i'm more disappointed by the accretion disk and gaz exchange between star and black hole/neutron star.
I saw a couple of very close star / black hole system, and there's absolutely no effect of gaz exchange between them.

I think it's already mentionned somewhere in a topic with all explorer's request...

But as you said, FD did a great work, and i'm unable to really blame them about those missing point. Hopefully it could appear someday...

Edit : I was sure i saw this somewhere... but you already now this, because you manage this thread. :p

Good find! I am by far most interested in the stellar-forge and graphics lists. I really hope they are dealt with well and soon :)
 
Please forgive my ignorance, I'm no astronomer :) , but in what way would you expect Wolf-Rayet stars to look different to other stars, such as for example white-dwarfs?
 
Truth be told, I have no idea. But the will definitely look different.

The surface of a star is normally covered in plasma convection currents and cells. They are just extremely hot and glow, but they aren't burning. The CORE on the other hand is completely different. It is an extremely dense plasma that is undergoing a constant fusion reaction. I have no idea how it should look but it is really apples and oranges. I'd love to see Frontiers conception of it :)
 
I completely agree. I was so excited when I jumped to my first Wolf-Rayet. Then I saw it and it made me sad :(

It's certainly not the end of the world, but I expected some difference from other stars. Kind of like Eta Carinae.

What it looks like in the real world (ok ok, that's a composite of not so visible light, but still):
EtaCarinae.jpg
And in game it's just two purple stars. Not even a planetary nebula type background.
17043157259_6fc7e465bc_k.jpg
Maybe they have plans to make it more awesome in the future? Here's to hoping!
 
Agree fullhearted. Since so much of the phenomenon in the universe is unknown I would like some artistic freedom to be implemented in the game. I'm totally ok if those are extremly rare occurrences but when found it would be a hallelujah moment and will be put on every explorers bucket list. Spectacular WR stars, solar leeching on each other, black hole sucking up a star, destroyed planets that are falling apart, comet collisions, novas etc etc. Make larger galactic events that happens once and will be announced on GalNet.

// G
 
I agree. I also would like to see more (visible) effects of gravity and proximity to stars. Some of the close-in planets should be leaving ablation trails like comets, some black holes should have accretion disks, etc. Right now the only black hole with an accretion disk is Sagittarius A* ;)
 
I suppose FD will have to decide where they want to be on the line between the showy, artificially coloured, multi-spectral NASA type images we've become used to seeing, and what I suspect that human eyes would actually see as bright discs varying in brightness/colour against a black background. I'd be confident that they'll get some level of outrage whichever way they go, but the impressive-spectacle fans probably far outnumber the pure scientists :)

But, having said that, accretion discs and similar would certainly be nice to see.
 
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It's like the first time you see a protostar (spinning stars) and think HOLY **** I'M GONNA DIE!! I want that more often.
 
If you look at the moons of jupiter they are all radically different, jettisoning water and other such stuff miles into the void, superbly captured by probes. We need this as well, then we might actually be other to go look at a moon.
 
I think many of the objects currently in the game are placeholders. Like neutron stars for pulsars, active black holes with no accretion disks, proto stars that look very main sequence, small colder stars that are unscoopable for some reason despite being rich hydrogen, etc, etc. Hopefully they will update these, and make tweaks as we learn more. Right now, we are undergoing a golden age of astronomy, and since there are so many unanswered questions and uncertainties, there are bound to be several inconsistencies between the game and the real thing.
 
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