My Thoughts on Community Goals Rewards

Posted this in another CG thread but it's equally applicable here, I was ready to pack in the trading then I got interdicted (Python and FDL wing!) making each subsequent trip a lot more exciting, it's the human player interaction that makes this game really great and CG's are more important in this respect than the cash rewards.

"Surely the main thing about CG's is getting a lot of commanders interacting in the same location, the Diamondback CG initially attracted just traders followed by pirated and then bounty hunters after the pirates, the gameplay went from tedious grind to dodging interdictions and making a run for the station great stuff!"
 
I want to see unique rewards

not just credits & price reductions

but one-off decals, paintjobs, unique weapons, or permits - something that simply can't be earned outside the CG.
miss it and miss out stuff. that would really get the community involved more
 
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