My turn to get upset!

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I'm gonna let off some steam here...

Okay, FD wants to spread out large, Okay, they need the cash to push the developpement further, but holly crap, why the hell has the networking become so unstable since the PS4 release? I mean a lot more than usually.

I am getting more and more disconnects, even with adjucation server error messages, random loss of connection during transition phase between SC, orbital and h-jump (that are taking far more time than it should) and no, I don't play over steam.

Consoles use a far more different and more restricted network setup and have far less content quality and performance threshold than a PC. No wonder that big gaming companies bring out exclusive titles when it comes to multiplayer games.

And what about going on Amazon servers? Who's idea was that? I witnessed it beforehand with websites from my clients and my own company website (which I now moved elsewhere) that going on amazon servers gives you a hard time when you expect it the least.

And support? "It must be on your side"-stance is not what I would call efficient support!

It can't be that my 120Mbps (ping between 30 and 45 to the server) connection isn't enough to reach out to the dedicated frontier server which afaik is located in Europe! (I'm in germany btw)

Damn, I am slowly getting so sick of that!

Get it sorted dammit![mad]
 
In before the lock? :p

I can never tell if there's server issues or it's my own internet or WiFi playing up.

I'm assuming whatever controls the BGS and whatnot is just plain overloaded with the extra PS4 players now.

Upgrade time?
 
Well I will say things were flawless - with my new internet connection - till yesterday.
Ultra slow in menus, extra long jump times, and odd multiple crashes.
No time today. Hopefully we'll see tomorrow.
 
In before the lock? :p

I can never tell if there's server issues or it's my own internet or WiFi playing up.

I'm assuming whatever controls the BGS and whatnot is just plain overloaded with the extra PS4 players now.

Upgrade time?

I'm connected via ethernet to my router, so can't be my PC-router link. My network card can run on 1Gb/s max.

The servers are there for the login, the BGS, the locating of the players to trigger various "events" and for setting up the instances which then run alternately on the players machine. Correct me if I'm wrong, but if you get kicked out of the game, it's not the client's fault when there are no pingspikes nor low bandwidth. Same if it happens in an empty system. It can't be the client's fault since there is only your own instance that is running and your only link to the servers is your own network setup.

And yes, that's what makes me so sick. that PS4 release overloads their already heavily loaded servers and this leads to randomly kicking players or rather denying requests to lighten the load on server side.
 
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