My wishlist

Just a small list of things I would love to see in the game.

- Atmospheric landings (didn't see that coming, huh? :D )

- Shipkits that add antennas and other pieces of fake equipment to ships to make it look like a scientific vessel. The raider ship kits kinda prove that it is possible, just that I don't like the direction those go for the Elite galaxy (great tribute though I got to say).

- More "small" ship functions. which would make the fact that we are flying a high end space vessel a bit more believable. Nav markers are on top of my list, but I also would love to see more ship lights in different positions, perhaps different vision modes like infrared and things like that. Basically quality of life tech we see in modern nav systems, smartphones, or some military/scientific equipment.

- More multicrew functions, like (of course) SRV use and being able to give the co pilot more control over the ship. Multicrew is awesome in my opinion, just under-functioned (not a word, I know).

- More science in general. More scanning for exploration, more types of data and corresponding gameplay and selling options. I am thinking of probing atmospheres, scan radiation levels, take samples from planet surfaces to return to some science center for credits or/and reputation and so on. FOR SCIENCE!

- Some more interesting POIs, like big ship wrecks and debris, asteroid impact sites, things like that.

(No space legs included. That's intentional. I can run around and shoot things in plenty of other games)


That's it. I just leave this here and perhaps add stuff later. :)
 
I'd just like to point out that strapping 'radar' dishes to the outside of your ship is not something you want to be doing if you're planning on landing on atmospheric planets ;)Good list otherwise though.
 
Thanks :)

I'd just like to point out that strapping 'radar' dishes to the outside of your ship is not something you want to be doing if you're planning on landing on atmospheric planets ;)Good list otherwise though.

Yeah, that's right, so those need to be retractable, which can't really be done with shipkits so far. Actually, one reason I don't like the Raider kits for Elite is, that in my book ships which are so overladden with useless and badly attached rubbish would lose stability and would offer too much opportunities to stuff being ripped apart. I like the Elite ships because their design is pretty believable and follows a rather scientific approach rather than being designed only for looking cool. The raider shipkits, though awesomely done, kinda compromise that a lot.
But since we already have things like that in the game, I can also roleplay in my head that any scientific stuff retracts when entering atsmosphere, or when hyperjumping...

Also perhaps shields help with atmospheric landings?
 
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