
Two piebald alligators.
The color variation update was my favorite, period. It gave the animals some personality, but.. only some of them. There are species I have a weird time using because they are all identical. Nothing makes them individual and it's just.. a bummer. You breed babies but they never turn out even slightly different and that just.. gets old, ruins the immersion. I'm a sandbox player. I once had a bison that was a few shades darker than the other ones and that was just so cool to me. I spent hours on that zoo because I felt i had achieved a special animal. To me they really make a difference.
And likewise when I know that a species have a mutation (albino) or a special variation, they automatically get way more exciting for me, because then I really have something to play for.
I really really hope that there is going to be more variation and mutations going forward, and hopefully starting with this pack cause there are A LOT of interesting things out there with these species.
I thought about a few details that would be nice to include. All of the mutations are real life examples.
The bison variation (different shades and saturations) would be applicable for, well, all species, some obviously with larger sliders than others.
I don't know if they could make something (less extreme!) of the wolf variation for the arctic fox in its respective coat colors?
And for mutations
Alligator: Albino, Piebald(s)
Cougar: White
Moose: Piebald, White
Are you hoping for anything specific?