The issue becomes they made people pay £3000 to name a star, then this would suddenly started allowing anyone to name a star and some sort of minor cost is pretty much a major slap in the "Exclusive Item" clause's face considering what they paid for it.
I can see them selling a star name for £3250 so those that bought early to make the game work at all still get a bonus, but allows others to have it as well.
Everyone's mileage will vary on this.
Some are super-sticklers that the original KS can never be under-cut in price for similar thing.
Others think enough time has passed and the game is aging that who cares?
Is there a "right" answer? I don't think so. Just opinions.
Like the DDF was no contract. Who is still bringing up the DDF?
I think to name a star the player should have to be the one that first "discovers" or scans it in-system, then has an option to pay to name it (micro-transaction). Then a lower price includes the work required to go exploring a certain distance from the bubble.
Kickstarter is long over. I have put ridiculous money into the game, including 2 LTE passes. I have no problem if FD wants to let players name more stuff at lower prices than Kickstarter- but some sort of scaled pricing would definitely be reasonable and expected. 3,000 pounds is a lot of ching for a vanity cosmetic item in a running game. I doubt more than a few would shell out for that, if any.
FD previously raised the possibility, for example, of players being able to buy obelisks with a short name or message to place on planets or maybe as tourist beacons. There is so much land area in the galaxy I also think that is no problem at all.
But also think all micro-transaction money needs to start going back into ED and use the 2 park-building games to fund the other new titles. ED needs to get back some more of the love it gave to FD. I'm well aware of the mythical man-month but think the team of "100+" working on ED needs to be 100 coders, engine enhancers, artists and asset builders, and exclude the marketing, community, QA, etc.