Navigating the Col sector permit lock's

I found the easiest way to navigate through that area is to set your filters to visited stars only. Its looking more and more likely that the story is drawing us into that area of space so in the future if fedev doesn't implement a permit lock filter then this is probably the next best thing. I know it's not an ideal solution but I thought I would put out a PSA in case anyone was getting frustrated.
 
Is this around the Loop? Haven't been around there for a least a few years. Currently heading further north-west, but might make a stop around.

Regarding the Loop, there's an entrance on the top right, through the middle line through the Witch, and the bottom back, from outward toward the rim. Jump range of at least 15 should make it.

Sounds familiar. I haven't really dived into the area since like 3302 (2016) with the Crab Nebula Expedition, and then later with one of the Small Worlds Expeditions.

Cheers.
 
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