Ship Builds & Load Outs Need a great Tradeconda build; money doesn't matter.

Hi, guys.

I'm getting back into ED after taking a break and am looking to completely refit my Anaconda for trading (using the most current parts). Money is no issue and I can afford any build. I'm terrible with good builds and would really appreciate any assistance.
 
Not into the big ships but in the current game you'll need really good shields (1200 MJ is ok, engineered shields can exceed 3000), decent weapons, good thrusters and the best PD, consider this build as a starting point as engineered components would make a huge difference to shields, hull and weapons.

I've fitted mostly turrets as you want an trade build so the turrets keep the enemy busy until the FSD spools up, if you want to be more aggressive swap some for gimballed, although I've read some good reports about mines I haven't had much success with them myself and they can sometimes impact your ship if the launcher isn't suitably located.

https://coriolis.io/outfit/anaconda...44k05050504040403032h24.Iw18ZlA=.IwBj4yuziA==
 
Not into the big ships but in the current game you'll need really good shields (1200 MJ is ok, engineered shields can exceed 3000), decent weapons, good thrusters and the best PD, consider this build as a starting point as engineered components would make a huge difference to shields, hull and weapons.

I've fitted mostly turrets as you want an trade build so the turrets keep the enemy busy until the FSD spools up, if you want to be more aggressive swap some for gimballed, although I've read some good reports about mines I haven't had much success with them myself and they can sometimes impact your ship if the launcher isn't suitably located.

https://coriolis.io/outfit/anaconda...44k05050504040403032h24.Iw18ZlA=.IwBj4yuziA==

Thanks, y'all!
 
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