In PvP, these aren't really any options. I'm not trying to complain or change anything about the game here, I'm just mentioning this for further discussion.
Depending on what ship you're in (mainly cobra and viper) you can easily submit to a hostile player interdiction, boost away, and warp out within a few seconds. It really doesn't add a whole lot of challenge or suspense or exhilaration to the idea of players going for other players. It makes the interdiction of certain players completely useless. My friend and I have both interdicted player-flown cobras before, and most times they submit, boost away, enter SC like nothing happened. I can always chase them down, but the result would remain the same, so there's no point. The same goes for me, as well. If I had a 2 million credit bounty on my head I'd never worry, because I know I'd always be able to escape.