Yes it is frustrating to see the NPC escape with 1% hull but I don't think it is "broken".
As others have suggested, currently you can target FSD to disable their jump ability, or target power plant to make them explode themselves etc.
In an Eagle, you really don't have much choices as it is a very small ship. Even if FD eventually invent some equipment for you to temporary stop / slow down the target's FSD charge time, the Eagle is probably still doesn't have enough slots to fit them in together with all the bounty hunting equipment.
For me as I've hunt in an Eagle for some time, I've learnt to just let go. It is frustrating and money wasting ( if you are using projectile weapons ) but it's the life of a bounty hunter. There are good times and bad times for each of the career path and NPC escaped is, for me, just an unfortunate set back but I'll just shrug ( maybe one or two fouls? ) and move on. To the bright side, you are still alive after a fight
As others have suggested, currently you can target FSD to disable their jump ability, or target power plant to make them explode themselves etc.
In an Eagle, you really don't have much choices as it is a very small ship. Even if FD eventually invent some equipment for you to temporary stop / slow down the target's FSD charge time, the Eagle is probably still doesn't have enough slots to fit them in together with all the bounty hunting equipment.
For me as I've hunt in an Eagle for some time, I've learnt to just let go. It is frustrating and money wasting ( if you are using projectile weapons ) but it's the life of a bounty hunter. There are good times and bad times for each of the career path and NPC escaped is, for me, just an unfortunate set back but I'll just shrug ( maybe one or two fouls? ) and move on. To the bright side, you are still alive after a fight