I get what they are to some degree; my understanding is if you lock onto and SC into a USS you are accepting a randomly generated event to spawn in that area. My question is, what exactly is happening in the star system outside of that USS? Mainly, why are there USS at all versus things just happening inside that star system see without actively spawning into it? It feels like a lot of dead zone with some random "JPRG-ish random battles/encounters". That is not very sandbox massive galactic adventure to me. It's pokemon.
Is it a resource limitation thing? Did they want players to just blindly go into something unwittingly as a way to engage player pro-activity inside the game? I want to like what USSs offer but to be they seem a little... lazy and slow pacing down to a crawl. Am I not looking these events in the right way?
Is it a resource limitation thing? Did they want players to just blindly go into something unwittingly as a way to engage player pro-activity inside the game? I want to like what USSs offer but to be they seem a little... lazy and slow pacing down to a crawl. Am I not looking these events in the right way?