Need help with sabotage

hi,

i am new in the jurrassic world.

I have played the 1st island to 5 stars, changed to the 2nd island and know i get great problems.

Every 10min my electricity breaks down for 5min because of sabotage. Alle three parties have a low-sabotage level. The problem is, during these 5min my dinos are breaking out and destroying walls, killing other dinos. After i get electricity back, i repair all and bring the dinos back to their cages. But some minutes later the same issue. I can not make quests anymore. Since 3h playtime i fix the damage from the sabotages and nothing else. I can not reduce the sabotage-level because it is at the lowest level atm. I can not make quests anymore, i can not reduce the blackout (wait 5min) and allways my carnivore are running amok. I have only 5 Raptors and 2 Ceratosaurus.

How can i manage the sabotages or maybe reduce the blackouttime. Its aweful, that i can do nothing in this time. Rangers are inactive, ACU too... i can do nothing than open the bunkerdoors and wait für 5min.

Thanks for any helps.

nordstern84
 
Are you sure it was due to sabotage and not power failure??

Power failure can happen if you do any Improved Output upgrade without going along with Output Protection upgrade.

In the event of sabotage (It really shouldn’t happen if the 3 fractions have roughly equal reputation bars. Your case seems so weird to me…), I can think of 2 ways to solve it, at least to reduce the impact as you mentioned:-

1) Build more power plants than needed. As far as I recall, even real sabotage wouldn’t do it on all power plants. It happens on only 3 of my 6 power plants, consistently.
2) You can manually reboot it quickly using a ranger team.​
 
Are you sure it was due to sabotage and not power failure??

Power failure can happen if you do any Improved Output upgrade without going along with Output Protection upgrade.

In the event of sabotage (It really shouldn’t happen if the 3 fractions have roughly equal reputation bars. Your case seems so weird to me…), I can think of 2 ways to solve it, at least to reduce the impact as you mentioned:-

1) Build more power plants than needed. As far as I recall, even real sabotage wouldn’t do it on all power plants. It happens on only 3 of my 6 power plants, consistently.
2) You can manually reboot it quickly using a ranger team.​

That is correct. If all 3 factions have roughly the same level of approvement and about 3 quarters of their bars filled they should almost never sabotage you, if at all. Currently playing on jurassic difficulty challenge mode and am never sabotaged anymore (storms are my biggest problem).

It is most likely a power issue like the above post stated. What I have found works best is one outage protection for every 2 output modules of equal rank then scale up or down depending on upgrade slots available. A medium power station has 3 upgrade slots, if you put one outage protection level 2 on there it will still fully nullify the outage chance increase caused by the having two level 2 increased output modules equipped. So if the large power station has 5 upgrade slots you can use three spots for increased output level 3, and two spots for outage protection level 3 and you will never suffer an outage unless something like a storm damges your stations.

This is going from memory will check game again just to be sure.
 
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The security man says it is sabotage. Over all powerplants are agent-icons with a 5:00 timer. So i think is is sabotage...

is it possible, because of my first game, this is a sabotage tutorial? I have different values in the factions. But all have low sabotage-lvl.
 
The security man says it is sabotage. Over all powerplants are agent-icons with a 5:00 timer. So i think is is sabotage...

is it possible, because of my first game, this is a sabotage tutorial? I have different values in the factions. But all have low sabotage-lvl.

The tutorial phase for sabotage should have taken place on the first island if I remember right.

Now when you say low sabotage level are you refering to each bar next to the factions icon in the bottom right of the UI, or are you talking about under the reputation screen at the bottom of each pane saying sabotage risk low?

If you are going by the guage that fills up, that is actually your reputation with each faction and you'll want to keep those bars as full as possible. If they are all pretty much full and the adviser is still saying it's sabotage then you may just be encountering a glitch.
 
I am talking abount the last. The sabotage-risk under the reputation. The last value from above.

Are such glitches still possible? The game is longer time on the market.
 
I couldn't recall exactly as it was months ago. But if it is a tutorial, there are only 2 things to learn:-

1) Select a ranger team>Click Add Tasks>Click on the power plants, one at a time, every single one of them to reboot them without having to wait a full 5 mins.

2) Make sure the reputation bars are roughly the same.

Since you mentioned that their sabotage levels are low (I'm assuming you read them at the reputation screen), it must be the first one above. Have you done it (manual reboots) already?

Edit: If you can't do the task asignment due to no power supply, you have to manually drive the jeep to the power plants and click to reboot them one at a time.
 
Have you added Outage Protection to your powerplant?
On second island especially I think it's important to have, 2/3 slots.when sabotage is a problem.

Try Outage Protection in all slots and see if it helps?
You'll have less power - or at least no extra power - but hopefully less outages too.
 

Steggs

S
That sounds like quite a lot of sabotaging, if it happens as frequently as you've said it might be worth putting a bug report in.

When a division sabotages your power plants, you should still be able to drive your rangers manually to quickly go and reboot, likewise you should be able to pilot the ACU helicopter to manually tranquilize dinosaurs.

If you have the money to do so, you could also double fence to make it more difficult for the dinosaurs to escape. I've done this a few times just to get me through some of the harsher storms.

Be sure to balance out your attention between the divisions too :)
 
thats stupid. Because why should my own faction sabotage my company? In reality they all would lose there jobs instantly and the police would catch them.

My reputation is not at the same level. But the sabotage-risk says all low. The science-faction is much lesser then the other two (entertainment and security).

p.s. must i allways answer the random question. I often have to google the answer... this is stupid.
 
thats stupid. Because why should my own faction sabotage my company? In reality they all would lose there jobs instantly and the police would catch them.

My reputation is not at the same level. But the sabotage-risk says all low. The science-faction is much lesser then the other two (entertainment and security).

p.s. must i allways answer the random question. I often have to google the answer... this is stupid.

Then you just answered your own question... If you neglect one of the divisions, they'll be unhappy. Like employees in real life. Do some science missions and the sabotage will stop.

And nothing is really stupid here... Makes pretty good sense. And I believe you're even told in the beginning of the game, that sabotage will occur, if you don't help the different divisions do their job.
Pay attention to the game and stop throwing the word "stupid" around, when that in fact makes this thread look stupid. :D
 
It works.

But why stands there that the sabotage-level is low from science?


How can i secure Raptor, etc cages? Everytime the electricity breaks down (through storms, etc) they break out. The ACU is to slow to make them sleep before the wall falls. Even if only one generator has no electricity they attack instantly the walls. How can i handle with that? Currently i think scavenger aber the better carnivore because they do not break out activly. The Diplos also breaking out very fast. I am using the best walls, i can get currently.
 
It works.

But why stands there that the sabotage-level is low from science?


How can i secure Raptor, etc cages? Everytime the electricity breaks down (through storms, etc) they break out. The ACU is to slow to make them sleep before the wall falls. Even if only one generator has no electricity they attack instantly the walls. How can i handle with that? Currently i think scavenger aber the better carnivore because they do not break out activly. The Diplos also breaking out very fast. I am using the best walls, i can get currently.

You will probably have to double fence if you are having that much trouble with breakouts. One thing that is stupid in this game is that apparently any size dino can break out of any fence, raptors will even break through 20 some odd inch thick concrete walls which would be physically impossible for them. Heck the indominus rex couldn't even break through his concrete enclosure in the movie....sorry for the rant...hate the paper mache fences in this game.

But yea double fence until all your factions have around the same rep level. So if science is low do a couple for her then start doin one for each faction, always alternate dont stick with just one faction and if a contract feels too hard don't be affraid to cancel it and pick a new one, you'll see that once you do enough you'll never have sabotage happen again.
 
If you have the Dr.Wu’s DLC, things are much easier with the comfort gene. Otherwise, raptors are hard to keep. Sometimes, even an electrified wall fence couldn’t hold them long if you have tons of them breaking the same spot.

So, if you don’t want them distracting you from building your park, I advise you to not put them in Muerta until you have electrified wall fence/comfort gene. For mission purposes, you may want to listen to Steggs by building a double or even a triple layered fences.

Personally, I build my ACU center right next to the Raptor Paddock. Flying it manually once the storm starts, be prepared to tranq them at highest awareness.

For Diplo, make sure your enclosure is large enough, spreading evenly with forest.

Edit: Doing resilience modification may help a little too. Faster comfort recovery reduces the chance especially if the breakout happens by the end of the storm. This is particularly relavant for large carnivores as they generally have low resilience stats. My Giga always break out when I think the show is over at Pena and Sorna.
 
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Well I usually only have raptors on the islands without storms... I have them on Muerta though. I just have double fencing... Never had a breakout.
 
thanks.

I have another question and you were right. After having the same level in all factions i get no more sabotages. But why was the sabotage-level low from science like the other factions?


I am on the 3rd island. All is working good... But i have a quest. I must create a raptor and a diplodocus (with diplo up the post i mean the carniborne dipls). And than let their wellness fall under the limit for 3min. But how? I gave the raptor an cage with water and food but without place, wood, etc. His wellness falls in the red area, he gets angry and breaks out through 5 Walls and runs through the half map to the rest of the park. There i tranq him. But the timer has not started. And the timer also says that not all my dinos are in cages... but all are in cages.


Everytime i think its to easy to earn money in this game, because of nearly no costs. I only have to pay für creating/building and all 30min for food, etc. Thats not reaslistic. No Marketingbudget, no Organisationbudget, no Support, logistic or employee costs.. nothing. And on the other side no variable entrenceprices, no hotelprices, extremly low money from eating, shopping and drinking-buildings. Even a parc with one dino generates more entrence income than a parc with 7000 peoples and 50% profit on buildungs with customer-buildings. And the people-zombies should use umbrellas or so if it rains, etc. I do not think the game will get a managementsystem like planetcoaster, its not the idea and designpossible. But basic management should be there. For example tooltips why my guests do not like the food, transport, etc. For Transport somthink like shuttles, busses, bikes, etc. And we want more place on the islands. And more buildable areas. I have many regions without any building, because the terrain says its not possible.
 
You just incubate them in a regular paddock and they will get agitated. Afterwards you have to make sure they don’t break out for 3 minutes?

What do you mean with low money from eating? You set your own prices. You make crazy amounts of money from visitor buildings in the game...

And you can build anywhere inside the marked area on each island. Flat out the surface, if there’s hills or other stuff in the way?

Seems like you’re not really thinking stuff through, when you’re playing the game.
 
I thought the higher the prices, the less customers the shops get... So i used a profit of 50%.

Yes, there are hills. But in our time, buildings can build on hills or hangs.

In the quest stands: hold the two dinos under the limit for 3min. And under this stands: Every dino musst be in the cage. This was green, know it is not, after i had an outbreak and it has not turned green, after the outbreak was solved.
How can i hold an dino unter the limit for 3min (especially an raptor!) without trying to break out? And i do not think this is the issue. The dino breaks out after he was under the limit. So normaly a few seconds the dino was under the limit and in the cage. But the countdown has not started.

My english is not so good... I play the german version. Maybe there are translation problems with synonyms or ambiguities. Every word has in english or german serveral meanings. Maybe threshold of security is in real not the wood, water and plain-areas...
 
I thought the higher the prices, the less customers the shops get... So i used a profit of 50%.

Yes, there are hills. But in our time, buildings can build on hills or hangs.

In the quest stands: hold the two dinos under the limit for 3min. And under this stands: Every dino musst be in the cage. This was green, know it is not, after i had an outbreak and it has not turned green, after the outbreak was solved.
How can i hold an dino unter the limit for 3min (especially an raptor!) without trying to break out? And i do not think this is the issue. The dino breaks out after he was under the limit. So normaly a few seconds the dino was under the limit and in the cage. But the countdown has not started.

My english is not so good... I play the german version. Maybe there are translation problems with synonyms or ambiguities. Every word has in english or german serveral meanings. Maybe threshold of security is in real not the wood, water and plain-areas...

You can adjust the number of employees in each building. You can see the numbers of the total capacity changing when you do so. So the more employees, the more customers you can have. And why don't you just go for the max profit? You want to make as much money as you can...

And since the buildings are pre-rendered, you have to make a base for them... And not alot of buldings in real life are hanging half loosely over a hill.

And how to hold a dinosaur in a cage for 3 minutes? Have your ranger team ready to repair the fence, when they start attacking it? Tranq it and wake it up? There's alot of ways... Usually when you're nearby the break out, they stop after a while.. Try some things and see what works for you.

Don't know about the translation though. I'm from Denmark, but I have all my games in english always. Exactly to avoid translation problems. :D
 
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