Few days i read many topic.
cost inssurrance, pk, grief, open vs other mode.
I know many old fan elite sequel understand choice taken for this game.
But for many never played elite before many questions.
Perhaps good time for dev to explain mecanics. For exemple (but i am not dev so perhaps i am wrong) : inssurrance cost in big ship. For me is for keep diversity in space because in another mmo after 1year all are in same lvl same stuff and its boring. Imagine if we all fly with pyyhon ? . Its for me why dev introduce hight cost for big ship.
I think , team need more communicate about mechanic and why choice this set of rules. For all aspect in this game
cost inssurrance, pk, grief, open vs other mode.
I know many old fan elite sequel understand choice taken for this game.
But for many never played elite before many questions.
Perhaps good time for dev to explain mecanics. For exemple (but i am not dev so perhaps i am wrong) : inssurrance cost in big ship. For me is for keep diversity in space because in another mmo after 1year all are in same lvl same stuff and its boring. Imagine if we all fly with pyyhon ? . Its for me why dev introduce hight cost for big ship.
I think , team need more communicate about mechanic and why choice this set of rules. For all aspect in this game