Hi Guys,
Ive been working hard trying to figure out why I keep getting these frame skips. I am slowly going insane from them. I have a good rig, asus ROG gtx 1070, with an i7, bought it in oct. 2016. I have scoured the internet extensively for a long time, i have installed process lasso, and went through my cpu processes, increase vr prereader frames. I use this rig for gaming so i dont have much running on it, deliberately. It looks like my problem is CPU related, I have two screenshots here, one is from steam vr home beta, which is skippy unless i run interleaved projection only with always on reprojection checked, the screenshot is what happens when i have normal asynch on and 'always on' off. The second screenshot is from elite dangerous, which is the only game i really play, and thats what i care about fixing, everytime the cpu shows the idle bar shoot up passed the 11ms, i get a frame skip. its very digital in nature, it either shoots up all the way, or it doesnt, and its almost always a light green idle bar. I have disabled the steam home theatre thing, and I think i have gone through all standard forum answers to frame skipping pretty exhaustively. Can any knowledgeable person out there help me? i am feeling like throwing this 800 dollar thing in the trash right now. Thanks!!
Shoot, i cant post screenshots?? well to describe it better, in steamvr home the purple bars on cpu and gpu are both really low, but every handful of frames the light green(idle) will shoot up from 11 to 16 for a frame on the cpu section, and i will experience a skip. This goes away with interleaved and always on. In Elite the blue/purple applications lines for gpu fill up all the way to 16, but it only skips when the cpu has the same behaviour as mentioned above, which is this light green idle bar shooting up to 16 for a frame. no combination of reproduction fixes this in elite, in fact async must be on or its totally jacked up.
Ive been working hard trying to figure out why I keep getting these frame skips. I am slowly going insane from them. I have a good rig, asus ROG gtx 1070, with an i7, bought it in oct. 2016. I have scoured the internet extensively for a long time, i have installed process lasso, and went through my cpu processes, increase vr prereader frames. I use this rig for gaming so i dont have much running on it, deliberately. It looks like my problem is CPU related, I have two screenshots here, one is from steam vr home beta, which is skippy unless i run interleaved projection only with always on reprojection checked, the screenshot is what happens when i have normal asynch on and 'always on' off. The second screenshot is from elite dangerous, which is the only game i really play, and thats what i care about fixing, everytime the cpu shows the idle bar shoot up passed the 11ms, i get a frame skip. its very digital in nature, it either shoots up all the way, or it doesnt, and its almost always a light green idle bar. I have disabled the steam home theatre thing, and I think i have gone through all standard forum answers to frame skipping pretty exhaustively. Can any knowledgeable person out there help me? i am feeling like throwing this 800 dollar thing in the trash right now. Thanks!!
Shoot, i cant post screenshots?? well to describe it better, in steamvr home the purple bars on cpu and gpu are both really low, but every handful of frames the light green(idle) will shoot up from 11 to 16 for a frame on the cpu section, and i will experience a skip. This goes away with interleaved and always on. In Elite the blue/purple applications lines for gpu fill up all the way to 16, but it only skips when the cpu has the same behaviour as mentioned above, which is this light green idle bar shooting up to 16 for a frame. no combination of reproduction fixes this in elite, in fact async must be on or its totally jacked up.