Need some veteran combat analysis in here

Stock type 6 shield class is a 3 and is iirc under spec for its mass, you can sacrifice one of the 4 or 5 class bays for a much better shield gen + cells makes you pretty un-poppable whilst you run like the wind. You do obviously sacrifice some cargo bay space but if your working in populated areas it might be worthwhile.
 
1. The Eagle opening fire, my shields were gone in under 4 seconds.

2. I deployed my turrets, but they couldn't shoot. Supposedly since he was behind me (I'm a newbie at how turrets work, so there.) I couldn't turn around either as he kept circling me, which is obvious since I'm in a Lakon, duh.

3. My armor starts going down as he switches to Multi-Cannon. It goes down at a 2-3% per hit pace, which I found extreme.

4. My power plant blows roughly 5 seconds after he starts hitting my armor. I can't do anything at this point but watch. And cry a bit.

5. He stops at 30%, either wanting me to jettison cargo, or reloading.

6. He starts firing again and I become fireworks. I promptly ragequit for the evening.


Now, my Lakon had a few upgrades, notably a better Power Distro, Shield Gen, max Thrusters, and various other small internal upgrades. My weapons were low Class 2x Beam Laser Turrets (I think), along with ECM and Heat Sinks. What the Eagle had, I don't know, apart from lasers and probably a multi-cannon.

So I have two questions regarding this:

1. Assuming I had a normal fit, and would get interdicted regardless of different routes or FSD skills, is there anything I could have done to get away? Boosting away is the first thing that comes to mind, but other than that, I don't know. Perhaps even fitting guns was a mistake.

2. Is the Lakon built out of paper? The fact that my shields and armor went faster than a Siderwinder, and that my power plant blew so fast, made me a bit annoyed. Then again, I'm aware how easy industrial ships in EVE dies, so it wouldn't actually surprise me, though I'm a bit hesitant of going against him even in a Viper (he was really good).

So there you have it. Want to say "lesson learned" but I can't, really. Analysis, suggestions or helpful comments are as such very welcome.

1) lasers eat shields like hot knife butter.
2) see that you had them targeted (if you have "Target Only" firing mode for turrets set, they don't fire on their own at random cops and civilians).
3) that's what MC's are good for - vs hulls - they're crap against shields
4) they targeted your powerplant, try get your hull between shots and their most likely target - in big ship your hull can take a whole lot more beating than subsystems.
5) well... yeah...
6) not very sportmanship from them, but valid gameplay - albeit... lousy.

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1) not a whole lot. Boost and fire up FSD when it's available. Or hit reverse, flip around and hail them with fire in the face.
2) Lakon -should- be able to take a lot, and a lot, of hits - after being interdicted 20+ times, mine has suffered about 11% hull damage in total. Which Lakon is it though? Type-6 is actually flimsier than Cobra (T7 and T9 much sturdier).
 
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Fellow Elite CMDRs,


2. I deployed my turrets, but they couldn't shoot. Supposedly since he was behind me (I'm a newbie at how turrets work, so there.) I couldn't turn around either as he kept circling me, which is obvious since I'm in a Lakon, duh.


Try flight assist off and keep him under your belly. Your roll is awsome in the type-6 and you can outroll him. The turrets are at the belly, try to keep him there. If he doesn't have chaffs he will need to flee or die.
Also, if he is in front of you, ram him. You will survive, he will not.



He you set the turrets to free-fire, or were they set on forwar only? check in the right hand panel.
 
And trying to win the interdiction arm wrestle is an exercise in frustration in a T6. Thing has the flexible turning capabilities of a fridge.

I think the fridge would win in turn rate... best to just submit (also avoids LONG cooldown (and hull damage) with FSD if you need to run right away).
 
Fellow Elite CMDRs,

As a veteran EVE player, I'm used to the principles of HTFU, Don't Fly What You Can't Afford, and just general griefing. I don't intend to ever go Solo in Elite because it just feels a bit... wrong.

With that said, I need some help figuring out what I did wrong in a recent fight between me, in a Lakon Type 6, versus a CMDR Eagle. Sounds awful already doesn't it? Let's get down to it...

Carrying approx 100 tons of Superconductors on a normally safe trade run, I got interdicted by said Eagle. Once I failed to evade him, he started with a cargo scanner. Me, blissfully naive, thought he was looking for smuggling goods, since he had a Clean status, so I didn't boost away immediately. Damn was I wrong. And this is where things get "weird".

1. The Eagle opening fire, my shields were gone in under 4 seconds.

2. I deployed my turrets, but they couldn't shoot. Supposedly since he was behind me (I'm a newbie at how turrets work, so there.) I couldn't turn around either as he kept circling me, which is obvious since I'm in a Lakon, duh.

3. My armor starts going down as he switches to Multi-Cannon. It goes down at a 2-3% per hit pace, which I found extreme.

4. My power plant blows roughly 5 seconds after he starts hitting my armor. I can't do anything at this point but watch. And cry a bit.

5. He stops at 30%, either wanting me to jettison cargo, or reloading.

6. He starts firing again and I become fireworks. I promptly ragequit for the evening.


Now, my Lakon had a few upgrades, notably a better Power Distro, Shield Gen, max Thrusters, and various other small internal upgrades. My weapons were low Class 2x Beam Laser Turrets (I think), along with ECM and Heat Sinks. What the Eagle had, I don't know, apart from lasers and probably a multi-cannon.

So I have two questions regarding this:

1. Assuming I had a normal fit, and would get interdicted regardless of different routes or FSD skills, is there anything I could have done to get away? Boosting away is the first thing that comes to mind, but other than that, I don't know. Perhaps even fitting guns was a mistake.

2. Is the Lakon built out of paper? The fact that my shields and armor went faster than a Siderwinder, and that my power plant blew so fast, made me a bit annoyed. Then again, I'm aware how easy industrial ships in EVE dies, so it wouldn't actually surprise me, though I'm a bit hesitant of going against him even in a Viper (he was really good).

So there you have it. Want to say "lesson learned" but I can't, really. Analysis, suggestions or helpful comments are as such very welcome.

After being a type 6 cmdr for quite a while I can understand your fury at this sudden and quick dismantling of your ship. I had a similar problem some time ago. I did not lose my ship, but i did have a problem with the turrets system. You have to have at least one weapon as a normal shot them first weapon, then the turret with just target them continuously.

I had 500k's worth of shields on and hull upgrades plus power plant e.t.c. and I was lucky against a 24k bounty pirate. I think you may have been just very unlucky or the eagle cmdr just knew how to kill you.

My advice is never skimp of shields, and never skimp of power. I got my old T6 up to 356kpm on bursts which helps
 
As mentioned above, the type 6 has a class 3 shield as standard, this is under specced for the hull mass, so it's paper thin and will drop quickly, that being said, for the amount of times you actually need it it's not really worth losing the extra 8 tonnes for a class 4.

Also, you were in an anarchy system, the reason he showed up as "clean" is that there's no laws to break in an anarchy system so all cmdr's and NPC's who interdict you will be "clean" and the only way to know if they have any bounties is scan them with a kill warrant scanner to see if they have bounties elsewhere. Always run first, ask questions later unless they message you.

Lastly, I'm surprised he went to the trouble of cargo scanning you and then killing you, he gains nothing from this.
 
I think the fridge would win in turn rate... best to just submit (also avoids LONG cooldown (and hull damage) with FSD if you need to run right away).

I killed quite a few pirates in my old T6 thank you :) The trick is to keep the bandit under you so your guns will automatically keep hitting him. they are good at turning over and over and over lol, just not so good up and down.

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Also, you were in an anarchy system, the reason he showed up as "clean" is that there's no laws to break in an anarchy system so all cmdr's and NPC's who interdict you will be "clean" and the only way to know if they have any bounties is scan them with a kill warrant scanner to see if they have bounties elsewhere.

This is not actually correct. I have been many times to Anarchy stations and other areas and have taken out a few Wanted pirates there. Yes its free for all, but if you go there wanted, you stay wanted.
 
Practice flight assist off. You don't have to be crash hot at it, but if you have full pips to engines and the rest on shields and you can learn to keep the enemy behind you with assist off, you become much harder to hit, especially against gimbals. This gives you the time for your drive to recharge.

Also, if you have the fuel, hyperspace to another system, then back to the system you were in. That should make it harder for the enemy to try to find you again.
 
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