I am sure the majority here have done this: Gone and bought a new ship only to find out it doesn't really match your playing style or didn't live up to the expectations you imagined. Or gone to the Outfitting Station and bought a new weapon or module only to again find out it isn't right for you. But then you are stuck, often what you have traded in is now gone and if not, you are going to make a loss on switching back. Or worse, you find out that new plasma cannon isn't as good as you thought as you are taking on an Elite Anaconda!!
Wouldn't it be nice if as part of the Combat Training module, you could go there and try out every ship, fit any module or weapon you want - all at no cost. As it is in the training module, there could even be a small system, with a RES (to try out mining and combat - filled with NPCs of varying ranks and ships), a Nav Beacon and even a couple of stations so you could see how tight a fit that Anaconda is.
I think it would be a great idea (yep blowing my own trumpet here) as it would stop a lot of players buying the wrong thing then jumping on here asking asinine questions. It would also allow an astute player to plan his acquisitions better, give him or her a better goal so to speak.
Any thoughts on the idea???
Wouldn't it be nice if as part of the Combat Training module, you could go there and try out every ship, fit any module or weapon you want - all at no cost. As it is in the training module, there could even be a small system, with a RES (to try out mining and combat - filled with NPCs of varying ranks and ships), a Nav Beacon and even a couple of stations so you could see how tight a fit that Anaconda is.
I think it would be a great idea (yep blowing my own trumpet here) as it would stop a lot of players buying the wrong thing then jumping on here asking asinine questions. It would also allow an astute player to plan his acquisitions better, give him or her a better goal so to speak.
Any thoughts on the idea???