New, been playing around a couple of weeks, some thoughts, questions.

Hey all, I've been playing a couple of weeks maybe a little less. I started in solo, after I got used to the game and had a ship I was used to (at this time I just have an A rated Diamondback Scout) I ventured into Open. I haven't run into any friendly players sadly, please hit me up I guess.

Last night I was relentlessly pursued by a group of Commanders piloting a Federal Corvette and a FDL and something else, that decided to Interdict me in my Diamondback three different times over 2 hours in two different systems, the fourth time I sadly couldn't get away as my shields were low and I couldn't High Wake in time as I was in a system with 400 moons LOL.

A couple of questions, my shields, I have A rated shields and an A rated booster, bigger ships like Cutters and Pythons and Anacondas are supposed to be able to drop them pretty fast on my fighter sized ship even with pips in SYS, correct. If I make the mistake of letting them get in front of me, I'm not doing anything incorrect am I? I'm just outmatched?

Also on Assassin missions, it seems like you can't peal off the targets escort first, I tried interdicting the targets escorts first and when I ran into the target again whom I thought would be alone he was in a 3/3 wing again, that stinks that I cannot use strategy like that IMO.

Also combat/bounty hunting has been very high risk, high reward, I've died a few times I notice you have to pace yourself, if you are not in the correct ship and you bite off even a little more than you can chew you die, I've lost my ship a few times.
 
Here's a tip. After you high wake drop as fast as you can out of supercruise.

As you are in a small ship chaff is pretty much a must especialy if you get ganked. And yes your shields are weak as you are in a small hard to hit ship. But if you have a grade thrusters you would be able to outrun most of them. Even the FDL but only by a little bit.

Yea those escort things they will drop onto whomever you interdict. One thing you can do is lead the smaller escorts away from the bigger target and take them out seperatly.
 
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Welcome aboard commander, sorry to hear about your trouble last night, sounds like you found some of the PvP'ers!

One tip about your comment about high waking and the number of moons, I'm guessing you were correctly trying to use the nav panel to select a system to emergency jump to?. If so, rather than scroll down, you can actually scroll up, then the panel will jump to the system at the bottom of the list and work it's way back up the list - this can be quicker if you just need to quickly find any system!

I haven't tried an assassination mission for a while, so can't really comment on the state of them.

Combat risk can be mitigated if you are careful, try to be selective about what you attack (don't carry any cargo and most npc's will leave you alone), also if you are in a RES or at the nav beacon, use the system authority ships as your unofficial wingmen!
 
First of all, welcome to the forums :D

Nice having you here. This is a place full of nice people all passionate on Elite Dangerous.

A couple of questions, my shields, I have A rated shields and an A rated booster, bigger ships like Cutters and Pythons and Anacondas are supposed to be able to drop them pretty fast on my fighter sized ship even with pips in SYS, correct. If I make the mistake of letting them get in front of me, I'm not doing anything incorrect am I? I'm just outmatched?

Yes, you were outmatched. The only thing you can do is to try to stay behind/below/above them so they can't hit you.. but against a wing, this is impossible.


Also on Assassin missions, it seems like you can't peal off the targets escort first, I tried interdicting the targets escorts first and when I ran into the target again whom I thought would be alone he was in a 3/3 wing again, that stinks that I cannot use strategy like that IMO.

I agree this is indeed something weird, if the NPC spawns, their wings are back as well. Though, any damage you did to the main target remains i believe. What i do in this situation is hit and run. Don't mind the wing, go straight for the target and do as much damage as you can in a short period of time.. if it hits 0% hull, get the hell out.

Also combat/bounty hunting has been very high risk, high reward, I've died a few times I notice you have to pace yourself, if you are not in the correct ship and you bite off even a little more than you can chew you die, I've lost my ship a few times.

Just make sure you dont attack wings, or attack powerfull ships. This game is unforgiving. You just can't attack a elite Python in a smaller ship, unless you are very good your self. If you want to try it anyway, try to target their powerplant, again, try to stay behind/above/below.. you can snip off their shields piece by piece, then go full beserk on their powerplants with ballistic weapons.


Just remember this isn't a regular MMO, you ship doesn't become strong enough if you maxed it out to attack the big guys, you really need a bigger ship, with more armor, or better firepower to take on the heavy hitters. The first lowbudget ship that can take on those pythons, anaconda's ect ect, is an upgraded Vulture. But even with this ship its hit and run, or strafe circles around your target.

Hope this somewhat helps.

Cheers..

Dusty
 
Hey all, I've been playing a couple of weeks maybe a little less. I started in solo, after I got used to the game and had a ship I was used to (at this time I just have an A rated Diamondback Scout) I ventured into Open. I haven't run into any friendly players sadly, please hit me up I guess.

Last night I was relentlessly pursued by a group of Commanders piloting a Federal Corvette and a FDL and something else, that decided to Interdict me in my Diamondback three different times over 2 hours in two different systems, the fourth time I sadly couldn't get away as my shields were low and I couldn't High Wake in time as I was in a system with 400 moons LOL.

A couple of questions, my shields, I have A rated shields and an A rated booster, bigger ships like Cutters and Pythons and Anacondas are supposed to be able to drop them pretty fast on my fighter sized ship even with pips in SYS, correct. If I make the mistake of letting them get in front of me, I'm not doing anything incorrect am I? I'm just outmatched?

Also on Assassin missions, it seems like you can't peal off the targets escort first, I tried interdicting the targets escorts first and when I ran into the target again whom I thought would be alone he was in a 3/3 wing again, that stinks that I cannot use strategy like that IMO.

Also combat/bounty hunting has been very high risk, high reward, I've died a few times I notice you have to pace yourself, if you are not in the correct ship and you bite off even a little more than you can chew you die, I've lost my ship a few times.

One thing I can recommend is if you're getting indicted, throttle to zero so you submit to the interdiction. Then the FSD cooldown is literally a second or two so you should be able to boost away and FSD out again, as opposed to a full interdiction where you lose the interdiction minigame where the FSD cooldown is a lot longer. They'll probably try and interdict you again if they're gankers so your best bet is to high wake out of the system so they can only follow you if they have a wake scanner.

But if you have a good FSD they won't be able to follow you as their max jump range will be around 12LY where as you should be able to jump at least 20LY in a DBS if you have the best FSD.

The thing to remember is, however good the DBS is as a little fighter, you'll stand little chance against Corvettes and FDLs as they are just so damned powerful.
 
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What system where you in when you were attacked? You need to move away from the starter systems to safer pastures....

Thanks for the replies all!

I pledged Levigny Duval and I was in a Duval exploited system, the wing that attacked me were Hudsons men so it made sense to me that they would chase me away of course, I sort of laughed in the sense that it seemed like they were stalking me in a DBS with a wing that had at least a Corvette and a FDL in it, like, "we are gonna get that guy!!"

What happened was I ran away safely a few times, I ran into them again like 1 1/2 to 2 hours later in one of the systems directly over from the first system I encountered them in, I made a tactical mistake, I tried to break out of the interdiction, I failed, I was in a long cooldown I ran again but they had a bead on me to the point that I went Silent to escape, then I misplayed again because I escaped after I went silent running but took WAAAY too long to emergency jump out and they caught me again with almost no shields, so I submitted and ran again but the firepower was too much, I actually almost made it out again though.

Learning experience.
 
First of all, welcome to the forums :D

Nice having you here. This is a place full of nice people all passionate on Elite Dangerous.



Yes, you were outmatched. The only thing you can do is to try to stay behind/below/above them so they can't hit you.. but against a wing, this is impossible.




I agree this is indeed something weird, if the NPC spawns, their wings are back as well. Though, any damage you did to the main target remains i believe. What i do in this situation is hit and run. Don't mind the wing, go straight for the target and do as much damage as you can in a short period of time.. if it hits 0% hull, get the hell out.



Just make sure you dont attack wings, or attack powerfull ships. This game is unforgiving. You just can't attack a elite Python in a smaller ship, unless you are very good your self. If you want to try it anyway, try to target their powerplant, again, try to stay behind/above/below.. you can snip off their shields piece by piece, then go full beserk on their powerplants with ballistic weapons.


Just remember this isn't a regular MMO, you ship doesn't become strong enough if you maxed it out to attack the big guys, you really need a bigger ship, with more armor, or better firepower to take on the heavy hitters. The first lowbudget ship that can take on those pythons, anaconda's ect ect, is an upgraded Vulture. But even with this ship its hit and run, or strafe circles around your target.

Hope this somewhat helps.

Cheers..

Dusty

Skill plays a massive roll here as well. I personally can take elite conda's and pythons in my diamondback scout, but I've been at it forever as well. Once you get good enough, you can over come almost any disadvantage. It helps immensely to fly most of the ships at least once as well so you know what to expect from them in capabilities.
 
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Hey all, I've been playing a couple of weeks maybe a little less. I started in solo, after I got used to the game and had a ship I was used to (at this time I just have an A rated Diamondback Scout) I ventured into Open. I haven't run into any friendly players sadly, please hit me up I guess.

Last night I was relentlessly pursued by a group of Commanders piloting a Federal Corvette and a FDL and something else, that decided to Interdict me in my Diamondback three different times over 2 hours in two different systems, the fourth time I sadly couldn't get away as my shields were low and I couldn't High Wake in time as I was in a system with 400 moons LOL.

A couple of questions, my shields, I have A rated shields and an A rated booster, bigger ships like Cutters and Pythons and Anacondas are supposed to be able to drop them pretty fast on my fighter sized ship even with pips in SYS, correct. If I make the mistake of letting them get in front of me, I'm not doing anything incorrect am I? I'm just outmatched?

Also on Assassin missions, it seems like you can't peal off the targets escort first, I tried interdicting the targets escorts first and when I ran into the target again whom I thought would be alone he was in a 3/3 wing again, that stinks that I cannot use strategy like that IMO.

Also combat/bounty hunting has been very high risk, high reward, I've died a few times I notice you have to pace yourself, if you are not in the correct ship and you bite off even a little more than you can chew you die, I've lost my ship a few times.
DBS has abnormally weak shields for a fighter, I usualy run 2xAo SB's and they're still not anything noteworthy.
 

Deleted member 110222

D
DBS has abnormally weak shields for a fighter, I usualy run 2xAo SB's and they're still not anything noteworthy.

Actually, because of the two extra utility mounts it has over every other 2xSmall/2xMedium HP ship, it has shields that are behind only the Asp Scout and Viper Mk IV, while retaining chaff & KWS capacity.
 
Fighting a wing solo is pretty much always a bad idea. Fighting a player wing solo is always a bad idea. I've had to hi-wake it out of a resource extraction site in my vulture before because a pair of sidewinders were shooting me while I was fighting their Python wingman.

Hey, though. Live and learn.
 

Deleted member 110222

D
Really? Doesn't feel like they last as long as my Viper Mk III at least.

Put two A-rated shield boosters on the wings, in conjunction with an A3 shield generator. You get 194 in shields. That's significantly more than a Viper Mk III.

Of course, it is a bigger ship, so it might take more hits, which is a factor.
 
Welcome to the Forums! Glad to have you! It's good to see some rational thinking behind getting killed by other CMDR's. It wasn't griefing, or foul play, you were aligned with an enemy Power Play Faction. Good on you for taking it in stride. If you stay with the Empire and are looking for a group, the East India Company could use you. Be sure to take a look at the XBOX Groups sticky at the top of the Forums if you are ever looking to join a Player Group!
 
First, WELCOME! And congratulations you've just joined the most helpful forum on the planet, for anything. (Psst, guys, Am I over-selling a tad here? NO? Really? You're sure? OK then)
YEP, I have it on good authority I'm right. (You voices count right? You do? Good)
Plus, while there is such a thing as biting off more than you can chew, there is such a thing as setting your ship up uniquely for the job at hand. (What's that, voices? You, at the back? Yeah, you, what did you say? Tell him what?! I SHALL DO NO SUCH THING!)
You'll have to forgive my 'advisors'.
<I think I'm having a breakdown>
No, no-one called you, Crashdown. It's just my inner monologue mumbling again about all the other voices threatening to drown it out. No need to return to the bubble yet.

Ahem, this post is now under new management...
Dear OP, Indeed welcome. Please do not be put off by the above. You will VERY quickly come to regard such idiocy as much the norm. In the meantime, CMDR, how's your banter?
(All together now...'Top hole! Bally Jerry pranged...' etc)
 
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Thanks again for all the great pointers, I had a much better night last play session. I think around +/- 2 million in bounties, I was promoted to Competent in combat as well. I guess what I did was sort of unorthadox, I feel I am quite good at hugging large ships, I fitted Frag Cannons on my DBS and went into a High RES and I did excellent this way. Ammo was an issue but the RES was like 23Ls from a station so it was very bearable but hugging a large NPC wanted ship with the DBS and blasting away with the Frag Cannons was very effective.
 
I would also suggest using the filter option on your NAV panel...turn off everything except systems, stations, points of interest (which displays CZ and res info) and occasionally, signal sources... if you're looking for USS etc, if not... turn that off too.

You'll find displaying only those things, you'll find when you desperately need to find a system to Hi-wake, it'll be near the top uncluttered by moons and planetary nonsense :)
 
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