reintroduce the animation of grazing because herbivores generally most of the time they should be doing that instead of walking like we see in the movies feeding like that, and it could be merely aesthetic like in the first game or it could increase hunger half or a little bit
gallimimus and other ornithomimids will be able to run free as a new herd behavior
As long as he is not panicking his stamina will not be spent to differ from when he is running for fun and panic, his tail and neck got higher when he is running calm as we see in JW's image and when he is panicking his tail will be more stretched and with the neck more forward as in the image of Fallen kingdom, remembering that this applies to all ornithomimids and maybe dryosaurus
This will bring more life to our JWE2 parks
sauropods will now be able to do the iconic two-legged animation like brachiosaurus in the first movie and will be able to sit in lakes to relax and now when carnivores get close, sauropods will be able to stomp their paws on the ground, stand on two paws or use their tail to intimidate carnivores, this will make sauropods act as a safe haven for other species that cannot protect themselves, but some sauropods will have the cowardly trait like medium-sized herbivores have and this will make them flee as they currently do
carnivores will now stalk prey before attacking instead of simply starting to run after the prey and several medium and large carnivores will be able to hunt the same prey to have more chances and the one that comes closest will start the elimination animation
now everyone could feed on the same prey at the same time instead of only 1 compy feeding on a brachi, now several compys will be able to feed at the same time
The isle image
now spinosaurids, like sauropods, will now be able to sit inside lakes to hydrate and feel more comfortable within their enclosure
small scavengers will now be able to feed on leftovers in the teeth of sleeping carnivores as an interaction animation just like indominus and raptors
indominus rex will now be the only carnivore that can hitkill sauropods
herbivores that can fight will now run away if a large carnivore is lurking like the indominus behind the ankys in JWbut if it is medium sized the herbivores are in combat pose to intimidate the carnivores just like the trike vs carno in fallen kingdom and the scorpius vs ankys in CC
as a fan i hope at least half of these things make it to the game
thank you for your attention
gallimimus and other ornithomimids will be able to run free as a new herd behavior
As long as he is not panicking his stamina will not be spent to differ from when he is running for fun and panic, his tail and neck got higher when he is running calm as we see in JW's image and when he is panicking his tail will be more stretched and with the neck more forward as in the image of Fallen kingdom, remembering that this applies to all ornithomimids and maybe dryosaurus
This will bring more life to our JWE2 parks
sauropods will now be able to do the iconic two-legged animation like brachiosaurus in the first movie and will be able to sit in lakes to relax and now when carnivores get close, sauropods will be able to stomp their paws on the ground, stand on two paws or use their tail to intimidate carnivores, this will make sauropods act as a safe haven for other species that cannot protect themselves, but some sauropods will have the cowardly trait like medium-sized herbivores have and this will make them flee as they currently do
carnivores will now stalk prey before attacking instead of simply starting to run after the prey and several medium and large carnivores will be able to hunt the same prey to have more chances and the one that comes closest will start the elimination animation
The isle image
small scavengers will now be able to feed on leftovers in the teeth of sleeping carnivores as an interaction animation just like indominus and raptors
indominus rex will now be the only carnivore that can hitkill sauropods
herbivores that can fight will now run away if a large carnivore is lurking like the indominus behind the ankys in JWbut if it is medium sized the herbivores are in combat pose to intimidate the carnivores just like the trike vs carno in fallen kingdom and the scorpius vs ankys in CC
as a fan i hope at least half of these things make it to the game
thank you for your attention