New career choice

New career choice - salvage

In ED, cargo found floating in space is 'stolen' by default, this got me thinking of a way to both gain gameplay and make the system more logical.
.
Salvaging could become a legal activity via salvage licenses bought from a local station.
The license would entitle you to pick up lost cargo and hand it in for a bounty within the system the license covers.
The cargo/debris would not be yours to sell it would be handed back to the insurers or owners by the station and thereby keep the space lanes a safer debris free place.
.
The system could also be used in conjunction with the USS system by introducing debris fields for salvagers to search for valuable salvage.
The debris fields would have a high risk of pirates being present to make the process a little less mining without the rocks
.
The license would:
.
only be available to 'clean' players
would be revoked on a criminal act
would only be valid in the system it was bought in
pay out a bounty based on a % of the salvaged items value i.e. you get paid more for Palladium than you do for scrap
.
This may be already in the works, it seems a logical addition and would fit the current ED gameplay
 
Last edited:
I like this idea, as it still allows players who want to trade in stolen goods the ability to do that, while players who prefer a 'clean' line of work can still get paid for recovering the goods.

There'd have to be a way to prevent players with licences just killing ships for the cargo. So have cargo gained from actual ship kills be 'perma-stolen', while stuff floating as salvage points would only be considered 'stolen' if picked up without a licence.

You could also introduce salvage missions, where players perhaps get a flat rate for x amount of salavaged items.
 
A salvage license has been in the works for a while. Patience!

(also, tip: there's no need for the full stops. Just leave a blank line to start a new paragraph ;) )
 
A salvage license has been in the works for a while. Patience!

(also, tip: there's no need for the full stops. Just leave a blank line to start a new paragraph ;) )

Yes there was something in the back of my mind, I feel that this would not be a big deal to implement and the game can only benefit from more gameplay options/styles
.
On the paragraph thing, yeah but unfortunately it doesn't actually do a full paragraph start i.e. it fails to leave the line empty


para1 (this line has 2 carriage returns above it)

Para2 (with one inbetween)
.
I hate walls of text and the extra carriage return makes a lot of difference
 
Last edited:
Yes there was something in the back of my mind, I feel that this would not be a big deal to implement and the game can only benefit from more gameplay options/styles
.
On the paragraph thing, yeah but unfortunately it doesn't actually do a full paragraph start i.e. it fails to leave the line empty


para1 (this line has 2 carriage returns above it)

Para2 (with one inbetween)
.
I hate walls of text and the extra carriage return makes a lot of difference

Its an IE problem. If you use Chrome it works as intended. Screenshot from Chrome

View attachment 5855
 
Last edited:
Back
Top Bottom