New Career: Shipyard Breaker

Apologies if this has been suggested before, but just for fun, I have experimented with buying new ships, selling all of the parts that you can, down grading the others and then selling the ship back to the shipyard, and I found the following:

Sidewinder: $16,886 profit
Hauler: $14,408 profit
Adder: $13,193 profit
Viper: $7,363 profit
Cobra: $4,626 LOSS
FGS: $3,331, 520 LOSS

So the more expensive the ship, the bigger the loss. I would imagine that a cheap ship with a lot of fittings would be the biggest gain. Haven't had the balls to try a Conda . . . . .:D

Blucky
 
so, if a new player asks for a way to earn his advanced discovery scanner, because he don't want to set out into the black exploring, i tell him "buy and sell 100 sideys ... sell all moduls, downgarde as much as you can...?"

i think it's funny and interesting, but if i look at how much time it needs, i guess everyone is better off running trading missions...
 
so, if a new player asks for a way to earn his advanced discovery scanner, because he don't want to set out into the black exploring, i tell him "buy and sell 100 sideys ... sell all moduls, downgarde as much as you can...?"

i think it's funny and interesting, but if i look at how much time it needs, i guess everyone is better off running trading missions...
Or collecting 1 bounty
 
What can you sell from a stock sidewinder? The scanner for 500 credits, half the fuel tank, pulse lasers, and that's it isn't it?
 
Do I have the Deal on a second hand Sidewinder for you, my son, now step this way

Salesman-e1429131056176.jpg
 
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