New crime system, the obvious way to subvert it.

If I was a committed griefer, I'd do my griefin' then sit my ship somewhere safe and remain logged in while afk to time down the notoriety.

This is so obvious, the system should sense in some way whether the cmdr is active in game, rather than just siting out the potentially 20 hour wait to get clean.

FD you are still too trusting/disbelieving of the darker eliments of them cmdrs set on creating misery, wake up and act, fully on the issue.
 
If I was a committed griefer, I'd do my griefin' then sit my ship somewhere safe and remain logged in while afk to time down the notoriety.

edit: I want to believe you're joking. It is a bit unsettling to realise you may actually be serious. I'm not even sure how to respond to that. On reflection? probably best not to. Fly safe o7.
 
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edit: I want to believe you're joking. It is a bit unsettling to realise you may actually be serious. I'm not even sure how to respond to that. On reflection? probably best not to. Fly safe o7.

Can you explain your idea and comment at the same time?
 
If I was a committed griefer, I'd do my griefin' then sit my ship somewhere safe and remain logged in while afk to time down the notoriety.

This is so obvious, the system should sense in some way whether the cmdr is active in game, rather than just siting out the potentially 20 hour wait to get clean.

FD you are still too trusting/disbelieving of the darker eliments of them cmdrs set on creating misery, wake up and act, fully on the issue.

First, the C & P is not an anti-griefing measure. Crime IS a desired activity within the game.
Murder of NPC and PC is the same...1 point of notoriety/murder. Notoriety is not tied to the ship...but is tied to the commander....only bounties are tied to a ship...so notoriety is something a player will have to live with...or sit in game and do nothing....



That being said, this is why it is 2 hours per level rather than 1 hour (as it was in the beta). The devs have stated that if they are not getting the results they desire...they can up the amount of time higher. Let's see how it goes.
 
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ALGOMATIC

Banned
That's exactly what everyone will do, leave the ship parked on the landing pad in open and go to sleep. Wake up and notoriety is gone.

Also, speed enforcement eagles/winders will cause "criminal speeders" to spawn in jail with a murder bounty. C&P 3.0 FTW!
 
First, the C & P is not an anti-griefing measure. Crime IS a desired activity within the game.
Murder of NPC and PC is the same...1 point of notoriety/murder. Notoriety is not tied to the ship...but is tied to the commander....only bounties are tied to a ship...so notoriety is something a player will have to live with...or sit in game and do nothing....



That being said, this is why it is 2 hours per level rather than 1 hour (as it was in the beta). The devs have stated that if they are not getting the results they desire...they can up the amount of time higher. Let's see how it goes.


We All spend time afk. Like it or not. It needs to be attached to activity in game, like also setting up a dormant extra multicrew account, to expliot the pip.

Then cmdrs can't go afk and time out there crimes or sit account up to exploit multi crew.

It's this obvious?
 
If you have two accounts... Just login your hot account on a Potato PC while you play the other account on your high end PC.

Fdev should include an Idle User search on their systems to kick AFK commanders after a set period of time and enforce a 20 hour Login delay.
 

Deleted member 115407

D
That's exactly what everyone will do, leave the ship parked on the landing pad in open and go to sleep. Wake up and notoriety is gone.

Also, speed enforcement eagles/winders will cause "criminal speeders" to spawn in jail with a murder bounty. C&P 3.0 FTW!

I don't think detention C&P counts for speeding stuff.
 
Can you explain your idea and comment at the same time?

I tried. Are you trying to solve crime, or trying to make crime impossible? Making it impossible, solves very little. A cool down, is still a cool down; whether people idle at the menu, or stuff off to another system such as anarchy, the outcome is mostly the same. It's an interruption; that's the point, I beleive.

And the people who are going to idle versus just paying it off, aren't engaging in their nefarious deeds. So which is better; nefarious deeds continuing, or an interruption. Pick one. One can disagree with a thing, without necessitating that it's removed. I personally think UA bombing is a bit ordinary. But I'm not about to demand it's removal; it's possible to seperate the two considerations.

People idling rather than endlessly racking up the kills regardless, might be a counter-intuitive thing to argue against; just as an aside. Frontier want to induce a few more consequences; not remove entire groups of people from the game (it's hard to tell on occasion as Sandy's intentions cab be chaotic; they are still fairly evident, however).

Essentially; it's accountability. There's more accountability. This isn't the same as evicting people from an island because they aren't liked very much. ;)

I don't think detention C&P counts for speeding stuff.

If you mow down another ship because your expedited exit (or entry) is more important, then you may find yourself in jail, yes. Because a murder, is a murder. The game doesn't give one tot how it's earned. This is intentional.
 
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I tried. Are you trying to solve crime, or trying to make crime impossible? In a game, where crime is one of the central precepts, and laws exist for that crime. Does that better answer the question? A what point does this cross into a simple witch hunt. And has it already?

Crime is part of the fabric of the game. Making it impossible, solves very little. A cool down still a cool down; whether people idle at the menu, or stuff off to another system such as anarchy, the outcome the same. It's an interruption; that's the point. And the people who are going to idle versus just paying it off, aren't engaging in their nefarious dead. So which is better; nefarious deeds continuing, or an interruption. Pick one.

One can disagree with a thing, without necessitating that it's removed.



If you mow down another ship because your expedited exit is more important, then you may find yourself in jail, yes. Because a murder, is a murder. The game doesn't give one tot how it's earned. This is intentional.

crime and exploits need differentiation.

If you have two accounts... Just login your hot account on a Potato PC while you play the other account on your high end PC.

Fdev should include an Idle User search on their systems to kick AFK commanders after a set period of time and enforce a 20 hour Login delay.

Exactly.
 
If you have two accounts... Just login your hot account on a Potato PC while you play the other account on your high end PC.

Fdev should include an Idle User search on their systems to kick AFK commanders after a set period of time and enforce a 20 hour Login delay.

They should also get rid of solo/PG mode, but I guess we are both destined for disappointment. :D
 

ALGOMATIC

Banned
If you have two accounts... Just login your hot account on a Potato PC while you play the other account on your high end PC.

Fdev should include an Idle User search on their systems to kick AFK commanders after a set period of time and enforce a 20 hour Login delay.

Yeah, same for task killing.
 
If I was a committed griefer, I'd do my griefin' then sit my ship somewhere safe and remain logged in while afk to time down the notoriety.

This is so obvious, the system should sense in some way whether the cmdr is active in game, rather than just siting out the potentially 20 hour wait to get clean.

FD you are still too trusting/disbelieving of the darker eliments of them cmdrs set on creating misery, wake up and act, fully on the issue.

Fair comment.

@someone else: I've been speeding out of NFZ's all morning here and there is no sanction for it. Speeding isn't really that important (unless you're dumb enough to run into something solid).
 
crime and exploits need differentiation.

I'm not sure sitting at the main menu for several hours is an exploit; unless all the people running merits for powerplay who do that and periodically log in to get their allocation, are clearly exploiting? All those people who idle at the menu. Who aren't doing anything at all. That's just not on. What problem is being solved? And who is going to sit at a game menu for 20 hours versus just go pay it off.
 
Fair comment.

@someone else: I've been speeding out of NFZ's all morning here and there is no sanction for it. Speeding isn't really that important (unless you're dumb enough to run into something solid).

Ah, the ever amazing "it will never happen to me" narrative. It always happens to someone else. Until it doesn't. ;)
 
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