CQC New fighter class ship in 2.2. Will it make it into CQC??

What i can read between the lines is "no"
"Different" means unbalance in cqc and so possible not available there

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Clipper? Fighters? Where did you get this? :S

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I hope that all carry-able ships will get an additional slot only for fighters. My multi-anaconda has already a full loadout and if i habe to carry an extra module there isn't any cargospace left. I'm still annoyed that i had to reduce it for a SCB after 2.1 Otherwise no fighters for me

I doubt they will get extra fighter only slots. You can't realistically have a ship that can do everything simultaneously (at least not while being any good at any of it).

What do you have your ship set up like?
 
I doubt they will get extra fighter only slots. You can't realistically have a ship that can do everything simultaneously (at least not while being any good at any of it).

What do you have your ship set up like?

My setup is this on my Annie

https://coriolis.io/outfit/anaconda...l2f.Iw18ZlA=.EwBj5BGaeizlSpitEA==?bn=Astaroth

Multipurpose is for me multipurpose
My mainship is still the Python, the only reason for me to fly a big ship like the Anaconda is that she (should) can do multiple things at once. Especially missionrunning.
-A bit of combat, but not as good as my combat-only-ships
-a bit trading, but not as good as my trade-Python or the T-9
-a bit prospecting in known systems or surface-missions
-junk collecting for RNGineers
-fast travelling, but not as fast as the ASP

She can NOT
-dock at outposts
-mining
-exploring
-fight wars

So if i have to sacrifice one more of the remaining cargoracks she becomes useless for the small trading or the trading missions and too much of the multi fall off from the multipurpose
What be left is the "purpose" and this isn't worth the 600mil or the sacrifices in all disciplines
If the fighters would need an additional internal slot, they are useless for me
 
They may look the same as CQC ships but these fighters have different flight models and equipment to those in CQC.

Will we also be able to take these ships into outfitting and customize them like we can with our bigger ships? I still feel sad that the SRV can't be customized or upgraded so I'm hoping the fighters can be outfitted.
 
My setup is this on my Annie

https://coriolis.io/outfit/anaconda...l2f.Iw18ZlA=.EwBj5BGaeizlSpitEA==?bn=Astaroth

Multipurpose is for me multipurpose
My mainship is still the Python, the only reason for me to fly a big ship like the Anaconda is that she (should) can do multiple things at once. Especially missionrunning.
-A bit of combat, but not as good as my combat-only-ships
-a bit trading, but not as good as my trade-Python or the T-9
-a bit prospecting in known systems or surface-missions
-junk collecting for RNGineers
-fast travelling, but not as fast as the ASP

She can NOT
-dock at outposts
-mining
-exploring
-fight wars

So if i have to sacrifice one more of the remaining cargoracks she becomes useless for the small trading or the trading missions and too much of the multi fall off from the multipurpose
What be left is the "purpose" and this isn't worth the 600mil or the sacrifices in all disciplines
If the fighters would need an additional internal slot, they are useless for me

I'd replace the AFMU.
 
Looks like a Point Defense on the top, so maybe we can do some outfitting.
Would make sense to be able to fly her as your main ship, if you wanted to.
Maybe it is able to SC, but not High Wake.
 
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