New fighters launching with damaged hull

So I'm wondering if this is a bug or something I'm doing wrong. My freshly made fighters sometimes launch with randomized hull percents. I'm making sure to stop my own ship before launching so I don't ding her on exit, but that doesn't stop it from happening.
 
I'm having the same issue, Even went back to stations to repair my ship and when I get back to the haz res I launch a taipan with 30% hull.
 
Haven't seen this myself yet... even when they get damaged and recalled and sent right back out, they are at 100% again.
 
Happens after death and re-buy too iirc from beta. Not sure if known bug or not. I was busy on a livestream and to my shame forgot to report despite getting a shadowplay vid of it.
 
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