I would like to see an exchange market for players ingame as a station service.
(only for goods that can not be sold for credits)
If a player uses the market he may place let's say "5 module terminals" at the exchange market and declares that he wants to get 20 arsenics in exchange.
To set an order he has to pay credits to the station service depending on the average amount of the ware he wants to store and the time the order should remain active.
Let's say the order should remain actve for one week.
During this week every player who is docked at the staion and has 20 arsenic in his ship may exchange the module terminals.
The first player gets a note that his ware has been exchanged and has now 2 days remaining to get his aresenic.
If he does not come by until the 2 days have expired, the arsenic is lost and the order gets erased.
If the week is over and no player wants to exchange the module terminals, the first player gets a note by the station that he should pick up his module terminals in two days. After 2 days the module terminals will be "kept" by the station forever and the order gets erased as well.
I guess this kind of service would be really helpful for many aspects of the game.
(only for goods that can not be sold for credits)
If a player uses the market he may place let's say "5 module terminals" at the exchange market and declares that he wants to get 20 arsenics in exchange.
To set an order he has to pay credits to the station service depending on the average amount of the ware he wants to store and the time the order should remain active.
Let's say the order should remain actve for one week.
During this week every player who is docked at the staion and has 20 arsenic in his ship may exchange the module terminals.
The first player gets a note that his ware has been exchanged and has now 2 days remaining to get his aresenic.
If he does not come by until the 2 days have expired, the arsenic is lost and the order gets erased.
If the week is over and no player wants to exchange the module terminals, the first player gets a note by the station that he should pick up his module terminals in two days. After 2 days the module terminals will be "kept" by the station forever and the order gets erased as well.
I guess this kind of service would be really helpful for many aspects of the game.
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