I have been reading a lot lately about how the internet is changing peoples expectations and perceptions.
A good book I highly recommend is "The Shallows" By Nicholas Carr that goes into some depth about this.
Here is a good recent article that sums up one aspect of this phenomena:
http://www.theregister.co.uk/2013/01/14/computers_electronic_cocaine/
I was thinking about how this effect seems to be manifest in this forum, we have a few topics, in the Elite Dangerous section, where it seems to me that the wishes and expectations of people who want to preserve the "long view" feel and gameplay of Elite are clashing with a more recent culture of instant gratification.
Anyway, there ya go, I thought it would be interesting to discusss this phenomena and how it might affect design decisions.
A good book I highly recommend is "The Shallows" By Nicholas Carr that goes into some depth about this.
Here is a good recent article that sums up one aspect of this phenomena:
http://www.theregister.co.uk/2013/01/14/computers_electronic_cocaine/
I was thinking about how this effect seems to be manifest in this forum, we have a few topics, in the Elite Dangerous section, where it seems to me that the wishes and expectations of people who want to preserve the "long view" feel and gameplay of Elite are clashing with a more recent culture of instant gratification.
Anyway, there ya go, I thought it would be interesting to discusss this phenomena and how it might affect design decisions.
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