NEW HMD with 210deg FOV

Don't hold your breath. The affordable machine capable of 5120x1440 (5K) ( or 2*2560x1440 ) @ 75Hz+ has not been, nor will be in the near future invented.

:)
 
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If you can't even game with acceptable framerates on 3x4k monitors with 4 x Titan X's - then a HMD with superfluid 5K will be quite a challenge :D

[video=youtube_share;5tAa0qbAYK4]https://youtu.be/5tAa0qbAYK4?t=5[/video]
 
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Don't hold your breath. The affordable machine capable of 5120x1440 (5K) ( or 2*2560x1440 ) @ 75Hz+ has not been, nor will be in the near future invented.

:)

This. Pixel-dense displays are doable with current tech, but the GPU chops to drive them properly with a game like ED as it stands* is probably at least two generations away.

*Future seasons of ED will probably be more graphically taxing, as atmospheric effects such as raindrops on your cockpit will need computation.
 
i think 5 years from now this will be something like the spec of VR, ie around VIVE 3 or CV3.... but if you look at the percentage of people capable of running a Rift CV1 or VIVE optimally, then for now the starVR is something to look forward to in the future.
 
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Sir.Tj

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Damn that looks nice...

But I agree that's going to be a way off before it's affordable.

The sooner they work out a way to tap into the optic nerve the better....:cool:
 
Haven't you been listening to the noises nvidia have been making about their Pascal chipset cards coming out this year? Then later in the future the Volta cards?

Old article (11 months ago)
http://wccftech.com/nvidia-pascal-gpu-gtc-2015/

Recent article (within the last week)
http://www.pcadvisor.co.uk/feature/...-uk-release-date-price-specs-rumours-3634003/

Don't hold your breath for 10x performance, but certainly double performance at the very least. So a single Pascal card should be equivalent to 2 Maxwell cards.
With that gfx grunt, it suddenly doesn't seem so unrealistic to throw around 2x 2560x1440 screens @ 75Hz. It will still take a beast PC to run well, but not impossible.
 
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Have they said if they're going to run faster than 60Hz, and use low-persistence OLEDs instead of LCD? There's a lot more to a good HMD than resolution (like weight, StarVR supposedly weighs a ton).
 
IT does look promising, but it's just that - promises!. IT's still quite a way from a release consumer version. Oculus is still leading in reality! By the time any of the other promised better versions come out I'm sure oculus will already have had the same improvements out sooner already just becuase they are already ahead in the race.
 
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I figure that by the time our computers can handle higher pixel counts, the Rift 2 and the Vive 2 will also be knocking at our doors. But it will be wonderful if there are many to choose from. Hopefully Google, Apple, and others will also join in for the second generation. That will keep the price down.
 
Don't hold your breath. The affordable machine capable of 5120x1440 (5K) ( or 2*2560x1440 ) @ 75Hz+ has not been, nor will be in the near future invented.

:)

Above quoted 5120x1440 = 7.37M-ish
4k UHD = 3840x2160 = 8.29M-ish

So the total pixel count is lower than 4k. I don't know how easy it is to keep a minimum 75fps at 4k, but it doesn't sound too far a stretch.
 
Did not say it was not feasible, but did say that the hardware needed to do so is far from affordable - e.g mainstream, nor will it be in the near future (next couple of years for sure).
 
Above quoted 5120x1440 = 7.37M-ish
4k UHD = 3840x2160 = 8.29M-ish

So the total pixel count is lower than 4k. I don't know how easy it is to keep a minimum 75fps at 4k, but it doesn't sound too far a stretch.

Bear in mind, HDMI2.0 barely has the bandwidth for 4K video at 60Hz. We need a method for compressing the data to run pixel densities that high at faster framerates.
 
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