In the same way that companies in the real world are constantly researching new and improved products and models, it would be fantastic if the Elite universe had something to mirror this.
Consider the following possibility.
Let's say company X begins to release news (via Galnet, I suppose) that they are researching new improved shields and that they expect to begin shipping in Y amount of weeks/ months and initially only in the IBootis and Chango systems. After time the updated model or new module would become cheaper and more readily available in other systems. Over time older models would become more costly to maintain.
I propose that this would create a few interesting results.
1) It's a good way of keeping the list of outfitting possibilities fresh. I'm not suggesting that every day a new product is released. Rather, there would be a lead in period to the actual release of the updated model/ new module that would take weeks or months to arrive.
2) The new models and modules would help to introduce more variables into the game and possibly help add some additional distinction between systems. In the same way that Silicone Valley was (and perhaps still is) known for being at the forefront of tech development, perhaps some systems more than others would be better known for getting your hands on the latest tech.
3) It would certainly be interesting if there was be a limited run of some products (maybe because they have since become proscribed for one reason or another). Perhaps these could be traded between players for in-game cash (no real world money changes hands).
4) This is how real life works. It would only add to the overall immersion if there is the sense of technological refinement and advancement.
Anyway, I do see problems with this suggestion. However, I've leave it up to others to comment.
What do y'all think?
Consider the following possibility.
Let's say company X begins to release news (via Galnet, I suppose) that they are researching new improved shields and that they expect to begin shipping in Y amount of weeks/ months and initially only in the IBootis and Chango systems. After time the updated model or new module would become cheaper and more readily available in other systems. Over time older models would become more costly to maintain.
I propose that this would create a few interesting results.
1) It's a good way of keeping the list of outfitting possibilities fresh. I'm not suggesting that every day a new product is released. Rather, there would be a lead in period to the actual release of the updated model/ new module that would take weeks or months to arrive.
2) The new models and modules would help to introduce more variables into the game and possibly help add some additional distinction between systems. In the same way that Silicone Valley was (and perhaps still is) known for being at the forefront of tech development, perhaps some systems more than others would be better known for getting your hands on the latest tech.
3) It would certainly be interesting if there was be a limited run of some products (maybe because they have since become proscribed for one reason or another). Perhaps these could be traded between players for in-game cash (no real world money changes hands).
4) This is how real life works. It would only add to the overall immersion if there is the sense of technological refinement and advancement.
Anyway, I do see problems with this suggestion. However, I've leave it up to others to comment.
What do y'all think?
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