New (new) ship teased - Type-11 Prospector

I doubt it, that would be a whole new feature, its probably only just decoration.
Agree. Example: The T8 front arms look like they are for cranes. Manipulating heavy loads either loading/unloading or construction. Or maybe mating directly into a huge docking port. Or something useful. But they aren't. Other than holding hardpoints they just stick out for no obvious reason. Storage space maybe? Why isn't the space inbetween filled-in with cargo space and cockpit moved forward? Resulting in less hull surface and more interior space? -> not very cool looking.

Anyway, an example of a major ship feature that is just cosmetic.
 
Agree. Example: The T8 front arms look like they are for cranes. Manipulating heavy loads either loading/unloading or construction. Or maybe mating directly into a huge docking port. Or something useful. But they aren't. Other than holding hardpoints they just stick out for no obvious reason. Storage space maybe? Why isn't the space inbetween filled-in with cargo space and cockpit moved forward? Resulting in less hull surface and more interior space? -> not very cool looking.

Anyway, an example of a major ship feature that is just cosmetic.
but they said somethign about config modes coming with the ship, so we might have, for the first time, a ship that does change shape.
 
Not sure if anyone else is really thinking about ship attributes at this point, but my sketch (part prediction, part hope) is something like this:

Core Internals: Power Plant: 6, Thrusters: 5, FSD: 5, Life Support: 3, Power Distributor: 7, Sensors: 5, Fuel Tank: 5
Optional Internals: 7C 5555 44 3 111
Hardpoints: 1L 2M 2S 4U

Speed (Dirty Drag): ~340 m/s, Boost ~530 m/s

These optional internals would give it a theoretical cargo capacity of 366t, decently below the Type-8's 406t but in second place above the Corsair at 318t. The 7C would be a cargo-restricted slot like the Panther's, able to take a 192t rack. The clustering around Class 1 means there isn't a lot of pressure on modules like DSS, Supercruise Assist or a 1A Prospector (unlike most mining ships), and around Class 5 is good for relatively efficient 5A Collectors.

A mining config might look like:

7C: Mk II Cargo Rack
5: Cargo Rack
5: Shield Generator
5: Collector Limpet Controller
5: Collector Limpet Controller
4: Refinery
4: Fuel Scoop (or whatever else you like)
3: Operations Multi Limpet Controller
1: Prospector Limpet Controller
1: Detailed Surface Scanner
1: Supercruise Assist

for a total 224t cargo, or 235t with a pre-engineered Class 5 Cargo Rack. Lot of space for niceties – since it seems to support a fighter bay we could fit that in place of extra cargo, the Shield Generator could drop to Class 4 (or 3) to make more space, etc.

Fun thing about this optional internal layout is if you wanted to kit a ship like this out for combat, you'd probably hull tank. I'd be hoping to see a weak shield but decent hull strength as it is, but Class 5s and 1s are also ideal for hull tank builds. Dedicated cargo space on a ship with a good power distributor might make for a fun off-meta pirate ship (please FDev one day make piracy more viable).
I'm hoping its similar to the T8, would really like a size 7 slot for the multi limpet controller

O7
 
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