New NVidia 347.25 drivers out

reet

other than it actually works i can see no difference, if anything, my GPU usage is up, as i can now hear my GPU fans spinning up, but ill check temps and usage shortly

i cant even get 75fps in dock at 1080p on high,...... but with shadows, AOand blur off its pretty much locked at 75fps(smaa) on a single 970, my hd 7970 was just as good, all be it using twice as much power hahahaa :D

MM

EDIT

getting alot of stutter now in supercruise, im starting to wonder if its game related, id had no crashes for 5 days until today, after the driver update, the game also took an update, now regardless of driver, the game falls over with the slightest of overclock,........ or it could be a particularly laggeeie system im in hahahaa ;) anyways, new driver has been reinstalled and im fully testing again

MM
 
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Did any of you notice if the game ready driver might have changed some graphics settings causing you worse performance than before? Really want to upgrade to the new drivers...
 
reet

other than it actually works i can see no difference, if anything, my GPU usage is up, as i can now hear my GPU fans spinning up

i cant even get 75fps in dock at 1080p on high, shadows, AOand blur off, 75fps(smaa) on a single 970, my hd 7970 was just as good, all be it using twice as much power hahahaa :D

MM
you can or can't get 75fps?
 
any performance improvements? I believe the last drivers, which didnt work, were meant to have some?

Also, and maybe not directly relavent, but were the last drivers not meant to give some 3D vision support into the Rift?

thanks

This was a mistake due to a debug feature left in the oculus rift itself. The DK2 is capable of 120hz but obviously it dont work right, hence the double vision.
It was also this 120hz setting that was causing the NV drivers to say it was 3d vision ready. In the latest drivers, it ignores the 120hz and maxes to 75hz as it should, the NV drivers now dont see it as stereoscopic compatible.

Shame, was the first thing i tested!
 
Nvidia proofed to be bad liears with their Maxwell generation.
They made so many broad false claims! From SLI VR rendering per eye, to native Oculus VR support. Every single claim they made regarding Oculus/VR was a lie.
Their driver was not even tested for Oculus hardware, despite the marketing blogs they made with oculus DK2 pictures.

Nvidia became so bad in such a short time, I wonder if they stay on that course.
 
Tried it, got terrible smearing, almost as if it was running at 60Hz (it wasn't) and there were issues with "blotchiness", most notable in space. Rolled back to 344.75, those issues are gone.
 
Nvidia proofed to be bad liears with their Maxwell generation.
They made so many broad false claims! From SLI VR rendering per eye, to native Oculus VR support. Every single claim they made regarding Oculus/VR was a lie.
Their driver was not even tested for Oculus hardware, despite the marketing blogs they made with oculus DK2 pictures.

Nvidia became so bad in such a short time, I wonder if they stay on that course.

Slightly confused, where did they make these claims? because that isn't exactly how SLI works. And last I checked there is support for Oculus?
 
after uninstalling and having the same frame issues with the old driver i just noticed sli had been disabled so i suppose now to install again!
 
Yea, new drivers have a very annoying habit of turning off SLI. More than once over the years I've realized it was disabled weeks after.....

I'm hoping for better SLI support as currently it works but one card takes a lot more load.
 
I'm not sure if I should enable SLI (I have 2x970). More latency with no stuttering at all vs. less latency and stuttering.

Both sickening.
 
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