Hello Jens, how will the paths system work. Will be like from the first game or a more in depth system like Planet Zoo?
I hope a mix between the two. Where we can raise the path and turn off the snap angle.Let's hope so... the path system in JWE was so primitive... to be honest, the one in PZ is far from perfect, but it's still better. Also, more types of paths in general; all this time and we still only have three path options?!
Staff paths like in Planet Zoo? Yeah... that would likely be very useful...There should be a separate path for Ranger vehicles so that they don't mow down park guests while rushing to an incident site or to replenish feeders.
I dont think path system will work like in PZ/C..Hello Jens, how will the paths system work. Will be like from the first game or a more in depth system like Planet Zoo?
I've seen screenshots featuring paths... and my experience with Planet Zoo says they probably could have been made using the PZ system... but we can't say for sure. All we can do now is wait and see...I dont think path system will work like in PZ/C..
Have you see images from in-game screenshots at jwe 2 official website??
Yeah surely the feeders must have quite a large room under it to fit all that food and mechanical elements to swap out the old and put the new in.Staff paths like in Planet Zoo? Yeah... that would likely be very useful...
Personally I'm hoping for some sort of tunnel construction system, so feeders can be replenished from facilities underground (like they likely would be in real life)... also so we can construct underground electrical cables... can't say I'm super confident any of it will happen at the moment, but hopefully...
Hi there!Hello Jens, how will the paths system work. Will be like from the first game or a more in depth system like Planet Zoo?
Thanks for replying! You have got me hyped for paths thanks. Can't wait for more info on paths and other upcoming features to Jurassic World Evolution 2.Hi there!
We will have more to share about Jurassic World Evolution 2's gameplay mechanics and features in the coming months. Right now I don't have anything to share about the game's paths.