New Ride Sequencer?!?!?!

Ok so one of the main things that really intrigued me was this all new Ride Sequencer, Now we already have the coaster event sequencer so could this be for flatrides, Maybe when you layout your sequence plan on say the Topspin/Overdrive , It actually shows a time bar of the length of the sequence that allows you to add effects like on the coaster. My only other thought is if they actually made it like a Ride Sim style, where you actually program the ride by you operating it, not so much as drop down choices and it records your ride maybe.. I don't know , i hope its not a hash of the old coaster event editor but we shall see.
Ok thoughts discuss , what do you think it would be and Devs.... If you want to drop any hints lol Id be completley fine with that [yesnod]
 
With the amazing addition of fireworks, I think the new sequencer will be for flat rides and similar to the trigger system for coasters. Except now all the sequences of flat rides will get a timeline, and we can place triggers on said timeline to trigger events!

It could also mean we get more control over sequences, and possible sequences for coasters, e.g. multiple laps!

Regardless, I am very interested to see what it will be in game!
 
Yeah, I think this is just an easier tool to combine effects with coasters and flat rides instead of the current method on the coasters.
 
I'm guessing it's just going to be an updated RCT 3 style Mix master for rides.
The fact that people have already made it work using a track ride for the triggers, shows the technology is already in game. It's gonna be awesome. I can't wait.
 
I'm guessing it's just going to be an updated RCT 3 style Mix master for rides.
The fact that people have already made it work using a track ride for the triggers, shows the technology is already in game. It's gonna be awesome. I can't wait.

Yea you are probably right. Can't wait to make my own fireworks shows! I just hope it doesn't melt my crappy GPU! [haha]
 
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In regards of the new sequencer with effects starting at the beginning of each sequence, Can we delay the effect like in the coaster sequencer to have it effect at a set time in that sequence,or is this great addition actually somewhat limited
 
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