Submitting to an interdiction
When you are interdicted, if you don't want to take your chances and risk losing the interdiction, submit AS SOON AS you are interdicted.
If you try to fight and submit once you are losing the interdiction (less than half of blue meter), you'll risk losing the interdiction instead of submitting, regardless of it saying 'Throttle zero: Submitting' in the top right, which will give you the interdiction spin and your FSD will charge slower.
Submitting AS SOON AS YOU ARE INTERDICTED will drop you smoothly, without the spin, you won't get hull damage and your FSD will charge the same speed it does after a hyperjump.
Next on Basics of Elite: Dangerous
How to quickly select a target for high waking when interdicted. Differences between high and low waking. Stay tuned for new episodes every day.
Another excellent thread by another cmdr with the same intentions. More detailed information in video form:
https://forums.frontier.co.uk/showthread.php?t=262148
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This is something I'm putting together for new players or anyone who may not know about this mechanic. This has nothing to do with how interdiction rates or enemy scaling is implemented. That is another discussion altogether.
So, either discuss the topic and try to be helpful to people instead of poisoning the well, or kindly and swiftly leave.
When you are interdicted, if you don't want to take your chances and risk losing the interdiction, submit AS SOON AS you are interdicted.
If you try to fight and submit once you are losing the interdiction (less than half of blue meter), you'll risk losing the interdiction instead of submitting, regardless of it saying 'Throttle zero: Submitting' in the top right, which will give you the interdiction spin and your FSD will charge slower.
Submitting AS SOON AS YOU ARE INTERDICTED will drop you smoothly, without the spin, you won't get hull damage and your FSD will charge the same speed it does after a hyperjump.
Next on Basics of Elite: Dangerous
How to quickly select a target for high waking when interdicted. Differences between high and low waking. Stay tuned for new episodes every day.
Another excellent thread by another cmdr with the same intentions. More detailed information in video form:
https://forums.frontier.co.uk/showthread.php?t=262148
- - - - - Additional Content Posted / Auto Merge - - - - -
How about the game stops sending deadly/elite npc pirates after a harmless ranked player carrying 10k worth of cargo instead, while not being on missions, or in PP.
OH MY GAWD, what a novel idea. Someone should hire me.
This is something I'm putting together for new players or anyone who may not know about this mechanic. This has nothing to do with how interdiction rates or enemy scaling is implemented. That is another discussion altogether.
So, either discuss the topic and try to be helpful to people instead of poisoning the well, or kindly and swiftly leave.
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