Newcomer / Intro New ship vs upgrades

Han had the Millennium Falcon, the Captains had their Enterprise, Lister had the Red Dwarf, and Mal had Serenity. In a space opera, the ship takes on a character of its own. In a game like this, where the ship you fly is essentially you... that goes double. Add to that that I am an incredibly cheap son of a gun and you've got a perfect recipe for getting one ship and sticking with it... forever.

As a Jack of All Trades, I'm going between the Cobra and the Asp for that ship. I'll keep researching, watching videos, etc. to make that decision. Right now, I'm leaning towards the Asp... but it's also more expensive.

I suppose my question mainly deals with upgrading on the way. So far my Sidewinder has done what I need it to do - although I had to pull one of the guns off in order to make the jumps I need to run courier missions. I keep on telling myself that I should pick up a better FSD and a second weapon, but I can't really convince myself to spend money on something that I'll be getting rid of sooner or later.

So thoughts? Are their pieces of equipment that you consider "must upgrade" from stock? Care to weigh in the Cobra vs Asp debate? Should I just run stock until I can afford the ship I want? I just heard about this game on Saturday, bought it Sunday, and have logged over a dozen hours already. It's an awesome time, but I know I still have much to learn :)
 
AFAIK Any upgrades you make to a ship add to the assets. If you are buying a new ship and plan to trade in your old ship then the money you have spent already acts as a credit towards your new ship.
 
Upgrade as much as you can*. You can sell the stuff back at the price you bought them so there's really no down side to upgrading every time you can. When you go to buy a new ship, either sell your ship while buying the new one or manually sell the upgrades and buy the new ship while keeping a skeleton of the old ship (I don't get the point of keeping multiple ships at this point).

*the only exception to upgrading as much as you can is to make sure you have enough $ on hand to cover the insurance if you get blown up. You don't want to throw all that money out the window, and not having cash for the insurance deductible is really the only way you lose money you've put into a shop
 
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