Frontier's 100 person team had a two year lead and now is playing catchup with a one man show.
Laughable if it wasn't so sad.
Frontier's 100 person team had a two year lead and now is playing catchup with a one man show.
Laughable if it wasn't so sad.
Very unfair. ED is infinitely more complex than SE, it's a game.
Very unfair. ED is infinitely more complex than SE, it's a game.
This is true but the fact still remains; with regards to a graphical representation of the galaxy, Space Engine made by one man does a better job than the Elite Dangerous team has managed thus far. In planet gen, stellar lighting, and nebula gen, SE is just better than ED. Whether that's due to performance compromises or just a development skill difference is irrelevant, the fact remains that SE is just better at it.
Its not irrelevant, and saying it is doesnt make it so. You are complaining a sports car designed by one man is faster than a SUV designed by a team. SE is supposed to do one thing, and one thing alone. It doesnt have to care about any of the myriad of limitations a game like ED faces. Its just how it is. That is why it is 'unprecedented in gaming'.
Sure, agreed, but still in a side by side graphical comparison Space Engine does the better job, graphically. Yes Elite is a game and Space Engine is a universe browser, but when comparing graphics to graphics SE just wins out, no matter what the reasons for that are. Elite may have more game in it and much, much more going on under the hood, but all of that is outside the argument when comparing apples to apples.
You aren't saying that you think Elite looks better graphically, are you? :S