There's no "if".
Exchanging real-world currency for an in-game benefit. That's literally the definition of P2W.
Whether or not it's "fine" is a matter of subjective opinion. Whether or not it can be called P2W is not.
The first trouble is that
I exchanged no real currency for mine, so under that determination it was not
pay-to-win at all! The details of whether one wants to include the jump-start notion within
pay-to-win are irrelevant there, because no payment occurred.
Moreover though, levying that accusation upon the early Python 2 erodes its impact a lot, because it can be compared to something else in Elite which gave a much larger benefit and required real currency as opposed to Arx—Horizons! Buying Horizons gave early Krait, Mamba, engineering and Guardian modules, yet that seems to have evaded consideration. Is an expansion pay-to-win? Perhaps, but at least recognise that the early Python 2 is no more than a smaller version of that, with the favourable point of
not needing real currency necessarily!
One can cast the
pay-to-win term widely if one wants, it is just that the response becomes casually "of course, as is any expansion"!