Newcomer / Intro New to Elite Dangerous (an interesting mission...)

Finally, I have started playing Elite Dangerous and I have made some good progress with trading and missions.
Something very interesting happened with a mission. There was one mission offered which required me to collect a large amount of cargo and bring it to that location.

I thought I was being clever, went off found the required cargo and returned back to the location and the mission was still being offered.
The mission was threat level 8 and offered 26 million credits, so I accepted then immediately completed it and cashed in big time without leaving the station.

My question is, what will happen now for the gameplay. I assume NPCs will harrass me and probably destroy me, but how many times will they do it for?
As I got 26 million credits, I would have to be destroyed many many times before it costs me financially in the game.
Will NPCs pursue me forever, or do they only do it one time? Or, does something else happen?
 
That is just intelligent use of the mission boards, sometimes you can get your fingers burnt (missions get removed) but you can earn good money at it.

When you get a carrier and if you get involved in mining the opportunities increase:)
 
My question is, what will happen now for the gameplay. I assume NPCs will harrass me and probably destroy me
No worries.

There are mission related NPCs which will follow you as long as the mission is active -> no risk of that, as the mission is done.
There are random NPCs who will (try to) intercept you anywhere, but that risk is not dependent on your cash flow.

The mission NPCs will scale with the mission risk, so a high risk (Threat 8 or something like that) could have half a dozen Elite Anancondas or T-10s after you (one after the other, not simultaneously).
The random NPCs will scale with your combat (and possibly trade) rank, so should always be manageable unless you cheesed your rank progression. But that also won't change on your wealth.

What would change is that you will likely have increased your trader rank with completing this mission, so you will have lost the starter systems permit. It's a cruel and dangerous world out here - welcome!

Depending on what you do, you may also get bounty hunters after you (haven't seen that for some time now, though - but I ususally take care to keep my bounty value low).

You could have gotten ~80 MCr. in each of the last CGs for handing in a single bounty voucher (i.e. combat oriented), or a single ton of cargo in the Feb/March hauling CG, see https://forums.frontier.co.uk/forums/elite-dangerous-community-goals/

Oh - and that money is definitely enough for an A-rated Cobra Mk.V. Just one warning: the handling of this little beauty will spoil you for all the other ships in the game ;)
 
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The mission NPCs will scale with the mission risk, so a high risk (Threat 8 or something like that) could have half a dozen Elite Anancondas or T-10s after you (one after the other, not simultaneously).
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I find (well, I learned from others) that if you evade the first interdiction attempt (win the mini-game) then you don't get interdicted by them again in that system. Maybe it is just for a length of time but with SCO travel, in-system distances don't take too long. ¯\(ツ)
 
I found a good way to avoid NPC pirates is fly close up to the sun as soon as you warp into your final destination, and turn your butt towards it. If a pirate spawns and threatens you, it will fly behind you and hit the sun. You then fly off to your destination, and probably won't get bothered again.
 

Ozric

Volunteer Moderator
I found a good way to avoid NPC pirates is fly close up to the sun as soon as you warp into your final destination, and turn your butt towards it. If a pirate spawns and threatens you, it will fly behind you and hit the sun. You then fly off to your destination, and probably won't get bothered again.
This also works very well for avoiding interdictions while scanning a system with the FSS.
 
As expected, the AI opponents (enemies) are going after me. There have been two interdiction attempts, and both times I was able to evade them. It was easier than I expected to evade the interdictions. Before that happened, I had already upgraded my ship's engines/sensors and have maximised power to engines.

Is this making it easier to avoid interdictions or are the AI enemies just bad?
 
As expected, the AI opponents (enemies) are going after me. There have been two interdiction attempts, and both times I was able to evade them. It was easier than I expected to evade the interdictions. Before that happened, I had already upgraded my ship's engines/sensors and have maximised power to engines.

Is this making it easier to avoid interdictions or are the AI enemies just bad?
Upgraded engines should be helping, sensors probably not, maximum power to engines will have helped manoeuvrability and will let you boost more often.

You will have got better through practice even if it is only because you know what is going on now.
 
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