I say, thelion old boy!
How have you got your kite kitted out? I've just nabbed myself an Asp-E to use as an all-rounder while I do some jobs for a bunch of rum coves and make a jolly old name for m'self in the Federation, but I took the bally thing into a High RES and found it frankly rather terrifying. Even with A-rated shields the blasted thing melts whenever anything remotely dangerous so much as glances in its direction, and the improved firepower over my old Vulture doesn't seem to make as a difference as I'd have hoped. Have you found similar, or is it just that I'm now driving a Blenheim after getting used to gadding about the sky in a Spit?
Much obliged old bean! Toodle-pip!
Hello old chap,
I do share your sentiment that the Asp E is not the most capable combat vessel out there, what! However I have found that some advice offered to me by some other dashing and may I say talented CMDRS has stood me in good stead, what!
They suggested a weapon loadout that has proven time again to stick it to the enemy six of the best and trousers down what!
2 x beam lasers on the medium hardpoints (fabulous for stripping shields what!)
4 x Multicannons on the smaller hardpoints (eats armour like it's a fine stake & ale pie, what!)
I also learned from experience that alternative flight controls and liberal use of thrusters is a must do in the Asp E old man, The kite simply lacks the refined flying characteristics of a smaller vessel, what what.
As for the rest of the vessel, I have this sage yet sensible advice.
"The best of what you can afford and lots of hull reinforcement"
Toddly pipsky, what what!