Hello commanders,
First time poster here. Sorry for my poor grammar it's not my native language.
I recently got this game from Epic when it was offered for free. I must say the game has very steep learning curve so i am still very much learning things as i play the game.
I only play on Solo mode until i figure out what the game is all about.
I have tried few of the activities the game offers such as data delivery, exploration, bit of mining, i have crash landed on a planet losing 5 hours worth of scanning and probing data, Tried combat but got killed in less than 15 seconds and had to take a loan as to not losing my Cobra mk3, I crashed on a space station and i've done many more silly and noobish things. I once managed to actually land on a planet just to figure out i don't have planetary vehicle installed
I have no idea about the alien tech or engineering at this point in time. I will look into these later on but right now it is not my priority.
I played around with the sidewinder until i got enough credits for Cobra mk3. Then i purchased the diamondback explorer and kept doing exploration until i got bored. Now i have about 450M credits so the return of investment has been very good for both of these ships. Cobra made 190M and diamondback explorer 260M.
Q: I would like to get a recommendation for a entry level combat ship prefebly small sized ship, what modules and weapons to fit? What areas to go to get the easiest entry to combat, difficulty wise? What areas to avoid?
Note: I will keep my automatic landing module for obvious reasons, not entirely sure what super cruise assist module even do. This ship only has to do combat nothing else.
First time poster here. Sorry for my poor grammar it's not my native language.
I recently got this game from Epic when it was offered for free. I must say the game has very steep learning curve so i am still very much learning things as i play the game.
I only play on Solo mode until i figure out what the game is all about.
I have tried few of the activities the game offers such as data delivery, exploration, bit of mining, i have crash landed on a planet losing 5 hours worth of scanning and probing data, Tried combat but got killed in less than 15 seconds and had to take a loan as to not losing my Cobra mk3, I crashed on a space station and i've done many more silly and noobish things. I once managed to actually land on a planet just to figure out i don't have planetary vehicle installed
I have no idea about the alien tech or engineering at this point in time. I will look into these later on but right now it is not my priority.
I played around with the sidewinder until i got enough credits for Cobra mk3. Then i purchased the diamondback explorer and kept doing exploration until i got bored. Now i have about 450M credits so the return of investment has been very good for both of these ships. Cobra made 190M and diamondback explorer 260M.
Q: I would like to get a recommendation for a entry level combat ship prefebly small sized ship, what modules and weapons to fit? What areas to go to get the easiest entry to combat, difficulty wise? What areas to avoid?
Note: I will keep my automatic landing module for obvious reasons, not entirely sure what super cruise assist module even do. This ship only has to do combat nothing else.