New type of ships and stations - Freighter and Cargo Stations.

I think Elite really need system for hauling ships and modules by players. In order to handle that Frontier could introduce new type off non-dockable freight ship. It will haul standard freight container attached to his skeleton. Containers should be visible externally. In that way players should be able to transport ships packed to containers, modules, and normal commodities in mass amounts - but only between Cargo Stations.

Cargo stations should be new type of huge stations-structure with open-skeletal structure for freighter docking (loading/unloading) and normal dock for classic ships. Loading sites for freighters should be attachment points on which huge ship land in open space. Ship should be connected via attachment load/unload point then automatic systems should transfer selected containers (it is solution for hiding this process and speeding it up). After than content can be sold, or passed to another players (ships and modules).

Thanks to that addition it should be possible to transfer ships, introduce player haul contracts and add wholesale end-game trading! :)
 
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