"MUST HAVE" CHANGES FOR FUTURE FREE UPDATES:
SETTINGS
NEW DECORATIONS
DINOSAUR BEHAVIORS
SETTINGS
- Acess "species viewer" any time. Easy acess to skins, to choose wich one to use in loaded maps.
- The "unlimited supply" for feeders in "sandbox mode" settings.
- "no panic behavior" for sandbox mode settings (creatures do not panic when able)
- New Option "release pterosaurs out off the aviary" for natural reserves maps. release the pterosaurs outside the aviary, automatically by the incubator.
- "slow motion" option for capture mode
- "Change car type" tour's option. possibility to use any car skin in the attraction "jurassic tour" and "park tour" instead off base vehicle. tours with jurassic park jeep, ingen jeeps, vaterinarian cars, dpg jeeps,etc.
NEW DECORATIONS
- Bones
- Animal carcass
- Dinosaur nest (with/withour eggs)
- Dinosaur "droppings"
- large Kelp for lagoons
- Dead treed and logs
- Natural Waterfall (large, medium and small)
- Cave
- "theme arch" for paths
- park security cameras
- Park Benches
- "jurassic trader outpost" jurassic world 2015
DINOSAUR BEHAVIORS
- Creature Behaviors: only raptors using "pack attack" (velociraptors, troodon, pyroraptor)
- Creature Behaviors: jurassic park style Brachiosaurus "stand up" position when feeding in trees (movie accuracy)
- Creature Behaviors: Dilophosaurus uses his venom in all killing animations and fights (movie accuracy)
- Creature Behaviors: Dilophosaurus poisoning when it bites others dinosaurs, as the troodon.
- Creature Behaviors: same "venom" mecanic for Compsognathus (movie, book and camp cretaceous accuracy).
- Creature Behaviors: Therizinosaurus attacks guests.
- Creature Behaviors: Smart dinosaurs can force open gates and scape (all raptor species, indominus rex, scorpius rex, Indoraptor)
- Invironment improvments: "Mist" added to "tropical forest" biome.
- Invironment improvments: new mecanic of "abandoned/ in ruins buildins", after a certain time without repair, the buildings become ruins. buildings lose functionality and become abandoned (scenario).creating a "status" order for buildings: viable, damaged and abandoned.
- Paths can be built trough gates, making instant gates/connections. This can change the gate for better, including safe paddocks for guests. imagine a closed cage only accesed by guests and jeeps, with buildings inside. this would make the game richer in building options.
- New "prey" options for feeders: Land carnivore feeder: Goat (in game), Cows (new - for big predators), Deers (new - dominion inspired), Pigs (Jurassic world 2015 inspired). Flying/aquatic reptiles feeder: Fish (in game), crabs (new) and amonite (new). Shark feeder: shark (in game), Orcas (new) and dolphin (new).
- New mecanic : dinosaur's corpses become bones after a certain time. Then, after a while, it desapears. this can make the scenario more unic and exciting.
- New Feeders: "insect" feeder for flying reptiles (dominion locust), feeding crane (meat) - jurassic world indominus rex paddock inspired - for carnivores.