Hardware & Technical New videocard

Everything on ultra or maximum, then set FSAA to 1x because it slows everything down.

There's a nice little tutorial somewhere here about increasing the texture memory which is well worth doing...
 
That's texture size, not texture memory. Increasing texture size will eat more available memory, which you cannot increase.

I actually had to reduce some texture sizes as increased game resolution (or SSAA) beyond a certain level because the game could not allocate enough memory for everything and was starting to reduce LOD on, or would fail to load, certain textures.

4k planetary/galactic textures work fine up to around 2560x1440, but I'd limit the use of 8k textures to 1080p or below. I personally use 3072 texture sizes at 1440p to ensure there is never any texture anomalies and keep minimum frame rates up.
 
You see my system in my sig below. It is worth noting that with any fast card on any settings will still have some stutters in RES & CZ combat and perhaps in Stations (though not for me in stations since 1.3.7).
 
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