As we know there are not that many weapons really, and variants would be a simple way to create tons more.
At the moment we have weapons that fire to 3000m or 4000m, there might have been 3500m as well, do not remember exactly to be honest. Damage is decreasing (linear?) by range, an reaches 0 at max range.
I believe that fitting ships would get more interesting, also combat would be more interesting -> By just adding short/medium/long range variants.
You can use the same graphics, sfx, gfx. At least not a high priority task, you can do later.
I believe that the development time VS benefits, would be very good with this one.
At the moment we have weapons that fire to 3000m or 4000m, there might have been 3500m as well, do not remember exactly to be honest. Damage is decreasing (linear?) by range, an reaches 0 at max range.
I believe that fitting ships would get more interesting, also combat would be more interesting -> By just adding short/medium/long range variants.
You can use the same graphics, sfx, gfx. At least not a high priority task, you can do later.
I believe that the development time VS benefits, would be very good with this one.