Ships Newb Loadout for PvP

1. Your powerplant is too small.
2. Using all multicannons is popular, but i LOVE it when I face off against a Viper with that loadout. Beams are your friend.
 
Actually, you should change a lot.

1. Power Distributor should always be A-class. It is the upgrade that affects combat performance the most. It determines how often you can boost, how long you can shoot and how fast your capacitors recharge.

2. If you want to start PVP you should expect to die a lot, therefore you should try to keep rebuy down. PVP mostly happens in the Lave sector hotspots where all planets are nearby. Therefore you don't really need an expensive A-class FSD or 2A Fuel Scoop. Downgrade to C-FSD and if you really need a fuel scoop go for 2C. The difference in refuel time is not that much if you top up on fuel after every jump and you save a lot of money.

3. As said before, your power plant is to small. For PVP you should consider a shield booster and shield cell bank.

4. Downgrade life support to D. 07:30 is plenty of time for in-system docking.


I would try this loadout:

http://coriolis.io/outfit/viper/13A3A3C2D3A3D2C27271111000040582q69.Iw1+kA==.CwBhrSrZiA==

It costs about the same as your loadout, gives you the same shield strength but with cells. The bursts help in bringing down shields. Gimballed multis so that they can be used together with the lasers. Chaffs to help against the gimballed weapons and turrets of Clippers and Pythons. KWS is not really needed in my opinion.
 
Or try some turrets...

Wait, what? No! Maybe gimballed weapons till you get the hang of it, but you don't need turrets on a Viper!! The Viper is agile enough to use fixed weapons. Turrets would be a waste of money & just bump up the re-buy cost. Plus in some systems you'd be burnt as a heretic.
 
A few upgrades ago I'd have agreed with you as turrets came with free instawanted software ready installed ;) but the current ones used carefully are very useful considering the improvements in NPC performance, they'll track and hit Eagles and Cobras allowing you to evade incoming fire, give them a try especially on bigger ships like the Asp where 4 x m-cannon turrets have great firing arc coverage.
 
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