Newcomer / Intro Newbie being attacked by expert andacondas

I'm Novice rank in combat and i'm wondering why im getting attacked by expert andaconda? I get interdicted 4 times on my way back to the station during this mining run. The "SECOND" and i mean the "SECOND" i enter super cruise to leave the ring im getting interdicted. I run 3 or 4 times. getting attacked each time by the same NPC and each time he interdicts me he drops my 4a shields with 4 boosters pretty fast 1 or 2 seconds. so by the 4th time im stopped my shields are back on line and i have about 60% Hull left. So I see that the system feds are showing up so I try and fight. Mater of seconds with 4pips to shields, my shields go down. The poilce are fighting him as well. So my hull gets down to about 30% he is about 60% with me shotting him and the feds shooting him. I say "f' it" and run let the cops finish him off. I get away enter super cruise "Instantly" im getting interdicted by the same NPC, and yup guess what full shields and hull....... what is this crap. Cost me 6mil rebuy. These outrageous npc cheating and instant chain interdictions is crazy ive lost over 40mil to these types of tatics. Thats just rebuy not to mention the 5-10mil worth of ore in my cargo bay each time...:mad:
 
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Sorry to hear that. I hope you had enough money.

1) What ship are you flying with 4a shield? If Cobra, then great, if Asp or Python, then you are seriously asking for it. If you're going to just run from bigger ships, you need about 200MJ. if you want to fight, then at least 500MJ shield.
2) Instead of entering supercruise, jump into a nearby system. NPCs don't usually follow.
3) If it is the same guy over and over, it would suggest he has some interest in you. Are you pledged to a power? Are you wanted, somewhere or did you have unpaid fines that could have turned into a bounty without you knowing?
4) Don't fight if you have cargo on board, your ship is crippled in agility and speed, plus eventual death is much more costly. Just submit, boost, chaff, charge and jump.
5) Expert is just one over from Novice. You are more likely to be attacked by ships around your rank. Expert is as likely as Harmless. Plus this isn't a rule. If a Deadly NPC sees you in supercruise and decides to attack you, there's nothing stopping them. This thing is mostly valid for missions. On a mission, you shouldn't be attacked by an enemy more than one rank above or below the mission's recommended rank.
 
IMHO this is a glitch that ED need to sort out hopefully in 2.2. The only way to effectively counter these persistent npc's is to boost boost boost and high wake to another system. That should shake the nuisance npc, Pop back into you original system and it should be gone. Dont bother trying to fight, just run.
 
I'm starting to see more complaints about this recently. I'm out in the deep black, so I can't see for myself, but it seems like interdictions have been dialed up again.

I think that you're better off just running than fighting in the situation you described. If the feds have shown up and engaged, I'd just break off and try to move far enough away to survive without going into SC. Monitor the battle until you see the feds make the kill before going to SC. Even wait a bit before resuming your journey.

If you get interdicted again, try a high wake.

I don't do power play and I am not wanted anywhere. I think that helps too.

HTH
 
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I'm starting to see more complaints about this recently. I'm out in the deep black, so I can't see for myself, but it seems like interdictions have been dialed up again.

I think that you're better off just running than fighting in the situation you described. If the feds have shown up and engaged, I'd just break off and try to move far enough away to survive without going into SC. Monitor the battle until you see the feds make the kill before going to SC. Even wait a bit before resuming your journey.

If you get interdicted again, try a high wake.

I don't do power play and I am not wanted anywhere. I think that helps too.

HTH

No they weren't dialed up. it's just that you have to either high-wake out or kill them. If you just return to the SC, they will be back. I agree that it needs to be fixed and it's bothersome, but it is easily circumvented.

edit: btw. just to be clear, I don't mind them returning for you if you don't know how to shake them off. That's working as intended. It's just that they always return with full shield and health and they can bypass the FSD cooldown. That's why people are accusing them of cheating.
 
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I'm Novice rank in combat and i'm wondering why im getting attacked by expert andaconda? I get interdicted 4 times on my way back to the station during this mining run. The "SECOND" and i mean the "SECOND" i enter super cruise to leave the ring im getting interdicted. I run 3 or 4 times. getting attacked each time by the same NPC and each time he interdicts me he drops my 4a shields with 4 boosters pretty fast 1 or 2 seconds. so by the 4th time im stopped my shields are back on line and i have about 60% Hull left. So I see that the system feds are showing up so I try and fight. Mater of seconds with 4pips to shields, my shields go down. The poilce are fighting him as well. So my hull gets down to about 30% he is about 60% with me shotting him and the feds shooting him. I say "f' it" and run let the cops finish him off. I get away enter super cruise "Instantly" im getting interdicted by the same NPC, and yup guess what full shields and hull....... what is this crap. Cost me 6mil rebuy. These outrageous npc cheating and instant chain interdictions is crazy ive lost over 40mil to these types of tatics. Thats just rebuy not to mention the 5-10mil worth of ore in my cargo bay each time...:mad:

Yes. Many of us have noted this. The interdiction is acceptable but when they sustain damage by you and either you or they sc away, you find upon getting reinterdicted that their ship has magically fully repaired its hull and fully recharged its shields. Unfair and a game breaker. Surely its not hard to 'softsave' their stats from the last encounter, especially if that encounter was mere seconds ago. C'mon FD. Lets get this one resolved please.
 
Log bugs for the lack of state remembrance re damage.
Meanwhile, stay in the area until the police destroy the NPC for next time, or high wake out, as a work around.
 
I am sorry to say this, but FD is deliberately leaving this a problem. Can't guess the reason why they pick on the newbies, but the problem exists more then three months now, so it is deliberately left in the game.
 
ok fd if you cant prevent a npc ship cheat to full strength reinterdicting at least change its name
so we at least think its a different ship, I like the way they can still fly around and fight with no thrusters shield gone and hull at 5%
" its nothing a mere flesh wound!" that's enough PYTHON humour :D

newbie tip pre set a high wake if itsa reinterdicter then come back
sometimes slowing to a u turn droping to normal space your self and putting the kettle on and having a cuppa can throw off any would be pursuer:D
 
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A python I've been minning for a month. I mining in a pristine metallic ring that has a station nearby that buys painite at 73000 credits per-ton so it's been pretty quick to upgrade my ship. I've only been playing for a month and it's been a struggle getting away from NPC. I didn't know you can set course to another system and still have the space station in current system Targeted
 
I'm Novice rank in combat and i'm wondering why im getting attacked by expert andaconda? I get interdicted 4 times on my way back to the station during this mining run. The "SECOND" and i mean the "SECOND" i enter super cruise to leave the ring im getting interdicted. I run 3 or 4 times. getting attacked each time by the same NPC and each time he interdicts me he drops my 4a shields with 4 boosters pretty fast 1 or 2 seconds. so by the 4th time im stopped my shields are back on line and i have about 60% Hull left. So I see that the system feds are showing up so I try and fight. Mater of seconds with 4pips to shields, my shields go down. The poilce are fighting him as well. So my hull gets down to about 30% he is about 60% with me shotting him and the feds shooting him. I say "f' it" and run let the cops finish him off. I get away enter super cruise "Instantly" im getting interdicted by the same NPC, and yup guess what full shields and hull....... what is this crap. Cost me 6mil rebuy. These outrageous npc cheating and instant chain interdictions is crazy ive lost over 40mil to these types of tatics. Thats just rebuy not to mention the 5-10mil worth of ore in my cargo bay each time...:mad:

What kind of system is it?
What is it's security rating?

To escape an interdictor high waking is the best solution.
If you low wake the enemy will find you again most of the time.
This is not a bug.
It is an enemy low waking in the same system as you. It is bound to find and attack you again.

Another option:
If you boost away from the enemy until it is no longer visible and then you wait for it to jump away (you can see this on your scanner) you can then safely low wake. You will not be attacked by the same enemy again.
 
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What kind of system is it?
What is it's security rating?

To escape an interdictor high waking is the best solution.
If you low wake the enemy will find you again most of the time.
This is not a bug.
It is an enemy low waking in the same system as you. It is bound to find and attack you again.

Another option:
If you boost away from the enemy until it is no longer visible and then you wait for it to jump away (you can see this on your scanner) you can then safely low wake. You will not be attacked by the same enemy again.

The enemy finding you again, agreed, is not a bug
The enemy replenishing its shields and hull whilst you are still attempting to recover shields and sitting on 30% hull is slightly different!

The answer, I'm afraid, is make sure you kill them if you can.
The second answer is to know that this will happen and prepare your strategy accordingly.

Mission specific "ships sent after you" will reoccur and persist through systems. Random ones should not.

Yet again though, I remain confused as to the inconsistency here. I have just checked my log.

I've done 5 Sothis Round trips (I'm not the sort to usually do these but I needed some cash). I filled up any gaps in the hold with Sothis Gold. These were max stacked missions to my 448t cap and totalled circa 250m Credits. Number of hops on the way back....circa 34 to the central area then 2-5 hops around that part of the bubble delivering. That is each time so total hops around 190.

Number of interdictions = 1. Seriously - one. And that was a random not a mission specific. Probably most of the missions were Elite ranked too.
 
That is why Ceos-Sothis so populair; i also made lots of bucks there, in fact, my whole Clipper was financially based in Sothis-Ceos. A pity I do not have the money to fly it
 
A python I've been minning for a month. I mining in a pristine metallic ring that has a station nearby that buys painite at 73000 credits per-ton so it's been pretty quick to upgrade my ship. I've only been playing for a month and it's been a struggle getting away from NPC. I didn't know you can set course to another system and still have the space station in current system Targeted
So a Python versus a single expert Anaconda? Does not sound that big of a contest to be honest, if you are using the following tactics/countermeasures....:
  • Try to manoeuvre yourself so you are behind the Anaconda (in the dominant position), so no jousting or head-to-head firing. For trying to outmanoueuvre your opponent consider using Flight Assist Off only while turning - may want to change FA to a toggle switch, so you can switch it back on once you have the opponent in your sights.
  • If you are taking fire or not in a dominant position always have 4 pips to SYS (as that effectively increases shield resistance by 250%) - try one of the Cobra combat training missions with 4 pips to SYS and 2 pips to WEP and you can basically stay in combat for much, much longer. Video highlighting the significance of pips to SYS:
    [video=youtube_share;RrSXvCEergY]https://youtu.be/RrSXvCEergY[/video]
  • Target the Power Plant because if that takes enough direct hits and reaches 0% your opponent's ship will be a sitting duck. Even if you can't get a clean shot on the Power Plant you'll still be damaging the ship's shields/hull.
  • Fit a Point Defence Turret (PDT) which will automatically fire at any NPC's misssiles/torpedos/mines. May need to consider fitting two - one for the topside and one for the bottom, as the Python is a big flat ship so an easy target to hit.
  • Use Chaff as that will stop gimballed/turreted weapons doing any serious damage - if you too near the NPC then more likely that you will still take on occasional fire. It won't work against fixed weapons but I would guess an NPC of Expert combat rank is less likely to use fixed weapons.

Failing that if you don't want to get into serious combat then just use mine launchers and keep the NPC behind you. That's the standard recommendation for weaker trading ships so not sure how it would work on a tank like the Python.
[video=youtube_share;ZzRLt0Zm8Nk]https://youtu.be/ZzRLt0Zm8Nk[/video]
 
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I'm Novice rank in combat and i'm wondering why im getting attacked by expert andaconda?
These outrageous npc cheating and instant chain interdictions is crazy ive lost over 40mil to these types of tatics.
Thats just rebuy not to mention the 5-10mil worth of ore in my cargo bay each time...:mad:

Thats a phuk-ton of money for someone only playing a month. When do you sleep..?
 
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Just noticed you have 4A shields on a Python :eek:.

The optimal mass of 4A shields is 285 tonnes.
A Python's ship hull mass is 350 tonnes.

That means your shields will be paper-thin - whenever the optimal mass of a module (e.g. shields, thrusters, fsd) is less then ships's hull mass then the module will be less effective - working at a diminished capacity.
So you need at least a size 5 shield where the optimal mass is 405 tonnes.

I once read a reddit post where the CMDR used a (funny) butter analogy :D to explain shields. So with 4A shields your butter will be at optimal thickness around a ship if it has a mass of 285 tonnes. If the ship has a higher base mass (so excluding modules mass) then the layer of butter will be thinner. (Does the analogy work?)
 
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Thats a phuk-ton of money for someone only playing a month. When do you sleep..?

Really? Here normally just play for a couple hours in the evening and Sunday is pretty much all day mining has been super profitable. Between two different systems that I was mining in I have been selling painite from 20 to 25 tons at 73k a ton about 1 hr to 2 hr per run
 
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