Hello wonderful ED community,
After much asking, reading, grinding, unlocking I finally now have almost complete Grade 5 engineered Krait MK2.
https://is.gd/7yicFy
Have been trying to figure out a build to use in both CZ and Res. My Krait just came back home last night after paying visit to numerous Engineers and had a chance to take it out for a spin in a High Res. I heard many people saying their Thermal Vent Beams vents so much heat to the point that it freezes the cockpit. It was really cool to finally see it myself.
The only critical module I do not have Grade 5 yet is the Thruster. It is only to Grade 3 Dirty Drag. Need to go on a 5k LY explo to unlock Paulin. I added the PA on the centre large HP because I am also learning to use Fixed. I am liking the DPS it is putting out and the survivability with all the GSRP. Only major issue I seem to have right now is staying really close to target. I am finding myself jousting a lot and unable to turn quickly enough to get behind enemy ship when they make a pass. I know Grade 5 DD thruster will probably help with that.
So my question is do you have any tips/suggestions for this build and how to be more maneuverable in Krait?
After much asking, reading, grinding, unlocking I finally now have almost complete Grade 5 engineered Krait MK2.
https://is.gd/7yicFy
Have been trying to figure out a build to use in both CZ and Res. My Krait just came back home last night after paying visit to numerous Engineers and had a chance to take it out for a spin in a High Res. I heard many people saying their Thermal Vent Beams vents so much heat to the point that it freezes the cockpit. It was really cool to finally see it myself.
The only critical module I do not have Grade 5 yet is the Thruster. It is only to Grade 3 Dirty Drag. Need to go on a 5k LY explo to unlock Paulin. I added the PA on the centre large HP because I am also learning to use Fixed. I am liking the DPS it is putting out and the survivability with all the GSRP. Only major issue I seem to have right now is staying really close to target. I am finding myself jousting a lot and unable to turn quickly enough to get behind enemy ship when they make a pass. I know Grade 5 DD thruster will probably help with that.
So my question is do you have any tips/suggestions for this build and how to be more maneuverable in Krait?