Next ship to buy, Anaconda?

With the success of the Asp as a long distance hauler and smuggling ship, the imp clipper as same role plus light combat, and the Python as a good all rounder except for large engagements on kill missions.

Would the Anaconda be the next ship to get? For heavy combat and larger freight hauls? I have 100mill in cash prob 220mill if I down grade and sell the Python
 
yea but for a freighter with class 2 and 1 turrets for defense the bill comes to 178mill on the coriolis web page, combat ship im working on prob 400mill :)
 
With the success of the Asp as a long distance hauler and smuggling ship, the imp clipper as same role plus light combat, and the Python as a good all rounder except for large engagements on kill missions.

Would the Anaconda be the next ship to get? For heavy combat and larger freight hauls? I have 100mill in cash prob 220mill if I down grade and sell the Python

A Conda can be VERY expensive to equip - and a Conda fitted with low-rated kit is a bit of a brick. If you fly an a-rated Python you will find that even an a-rated Conda feels very sluggish - and the Python is not exactly nimble. Personally I didn't jump from Python to Anaconda until I could afford to a-rate it - which for my build came in at 760M - and with a re-buy of 28M you need a 100M or so to feel safe....
 
The problem with the Conda is Power, if you want a combat Conda you will need max power, the 8A Power plant costs more than the Hull - 162 Million - This power plant can just about cover shields thrusters and weapons - A combat Anaconda is going to set you back 500million. With a re-buy of 30 million.
 
yea it is lol, looking for the next one up from the Python, the assassination missions are harder when target ship has escorts (mission pay out 250k) I have tried different tactics but to no avail, i.e drag smaller ship first but by the time that is eliminated the others have already jumped in and before I have the chance to run to recharge shields to attempt again hull is pretty down to less than 10%, the Python is kitted out with the best A rated items plus shield boosters and a cell bank, I have gone for 3x class 3 beams and 3x class 2 multi, they do the job quickly but not quick enough.
 

_trent_

Volunteer Moderator
With the success of the Asp as a long distance hauler and smuggling ship, the imp clipper as same role plus light combat, and the Python as a good all rounder except for large engagements on kill missions.

Would the Anaconda be the next ship to get? For heavy combat and larger freight hauls? I have 100mill in cash prob 220mill if I down grade and sell the Python

Anaconda is a great ship once you get used to docking and undocking it.

Buy one from a Li Yong-Rui controlled system. You'll get 15% off the purchase cost and a 15% lower rebuy.
 
Depends on what you intend in the short term. As you get a bigger ship the ability to earn goes up so as long as you have a safe trade route that has Larger pads or you want to do something fairly safe like mining (away from a RES) then go for it. You'll make the cash for upgrading way faster in a Conda.

If you want to go straight into combat then no you'll need more cash.
 
Why not leave the freight to the Python and go for a pure combat ship instead? You can easily afford a FAS or FDL and they are probably a lot more fun to fly in a CZ or RES.
 
A trading Anaconda with 400t cargo, bought from Li Yong Rui as advised, comes in about 170-180 MCr. A good, short trade route can pull in a million per round trip and isn't too hard to find - better paying routes tend to be a bit harder to find, but if you find one then obviously the hourly income jumps accordingly. Unfortunately that's rather a lot of round trips to get the 5-700 MCr fighting Anaconda upgrade and you'll probably die of boredom flogging around the local area a few hundred times. (Unless you can program Voice Attack to do it all, in which case just say 'Earn dosh', go away for the week, and leave your PC running).

I wouldn't flog your Python or anything like that, you'll probably find it useful for earning cash in HasRes or BHing, or running missions in - and it can be a bit disheartening to realise you've just given up a ship you liked simply to add the leather seats and nodding dog of the GTX version.

Dave
 
The problem with the Conda is Power, if you want a combat Conda you will need max power, the 8A Power plant costs more than the Hull - 162 Million - This power plant can just about cover shields thrusters and weapons - A combat Anaconda is going to set you back 500million. With a re-buy of 30 million.

Can't you just fit 4 x class 2A power plants in it? They give 9.6MW each which comes to 38.4MW and as a bonus, it would only weigh 5.2T, which would make it a lot more nimble. What's more, it only costs 640,880Cr.
 
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For a Tradeconda that should be enough money, at least for buying it. Not know al lthe numbers and stuff off the top of my head, just make sure before you put money in it that you will still have enough for a rebuy. And for trading the Conda is great, I got mine with 452t cargo space, Class 4 shields bumped up with Shieldbooster and lots of guns. There ain't no NPC pirate that can handle it.
 
Why not leave the freight to the Python and go for a pure combat ship instead? You can easily afford a FAS or FDL and they are probably a lot more fun to fly in a CZ or RES.

This is better advice. The bigger ships are horridly underpowered at present due to the naff turret ability and criminal lack of weapons/power to ship size ratio. Seriously, 50 x bigger ship but only 4 times the power ratio in a package that handles like a brick with a couple of fireworks attached to it. In most cases, a decent pilot in a FAS can wipe the floor with any of the three Cs (cutter, corvette, conda) by simply sitting behind it and shooting until the pilot rage quits or dies.

Those big ships are only appealing because they resemble certain male anatomical parts.
Oh, the cutter is very good at trading, however, because it can carry a lot and cannot be masslocked, even by 10 corvettes.
 
With the success of the Asp as a long distance hauler and smuggling ship, the imp clipper as same role plus light combat, and the Python as a good all rounder except for large engagements on kill missions.

Would the Anaconda be the next ship to get? For heavy combat and larger freight hauls? I have 100mill in cash prob 220mill if I down grade and sell the Python

You will notice that everyone has an opinion on the right way to progress next ;). I went from an A rated Python to an trader Anaconda and loved the progress and experience of slowly fitting her out to an A rated combat capable trader and now she is worth nearly 600 Mill and there is almost nowhere where I can't go. I started off with only 180 Mill and with that there were a lot of times I had to cut and run or risk losing the ship but I would not have done any other way and if an Anaconda is what you want then go for it because there is no other more versatile ship in the game. The only thing that she doesn't do is go fast but if you are coming from a Python you are already used to that.
If you do go with the Anaconda then I strongly suggest to enable the 'mouse widget' in the options as it will allow you to see where the nose is pointing and be aware the ship does tend to drift when at speed.
 
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Yea thanks, I can go with a low budget anaconda trader, I still have my other ships to fill the combat role, the upgrades are slow, but I have time to do that :)
 
This one served me well and she took me to Elite Trader. You can fiddle with the load out, A grade the shields and power plant for instance, but make sure you have enough for a re-buy. At least two. It gives you time to get over the trauma if the worst happens, re-think your strategy. Never had a problem with NPCs myself, even when they were in wings of two. Any more and, depending on what they were, I would just high wake out.


Turreted Trade Conda
 
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Sorry to hijack your thread but how much would I roughly need for an explora-conda with maximum jump range?
 
Well I just bought my self the Federal gun ship, full cost was about the 1/2 of the python, I have to say the combat ability out matches the Python for "last ability" esp in a conflict zone, just took out a federal corvette, had I been in the Python I would have just ran away, (both ships have nearly same load out except for extra gun on FGS).
Though as a multi-roll with less space in the FGS the Python still out ranks it. Im giving the FGS abit more time, still need to find and assassination mission against an anaconda lol. If it proves good the the Python will be assigned to the scrap heap and the funds going on to equip an anaconda.
 
I went the same route as the OP, Cobra - Asp - Python - Clipper. I moved the Python into more of a combat role and decided to use the clipper for trade/mining. I found that even just mining in Solo/Mobius you have to arm the ship due to pirates, sometimes wings of pirates. After a number of mining trips (netting about $3-4M each in the clipper), I decided to save up and go the Anaconda route. The extra internals can let you add more collectors, stip/collect faster, and increase the haul, it's just much more efficient. I've only had the Anaconda for a few weeks and done 2 or 3 mining trips, it does work much better (minimal set up, I think I had about $170M when I bought it). The payout is about $10m if you can get a few mining missions at the delivery station. The downside compared to the clipper is I used to be able to outrun pirates when dropping into a ring, not with the Anaconda, you're pretty much committed to a fight, so you have to keep it armed and it's sooooo slooooow turning compared to a Python. The other downside is, although it's more efficient, it takes a long time to mine 300t of 3P..... it gets a bit boring....

Anyway, it does give you something to aim for, good luck!
 
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