Nice

Earlier today I was trying to get my Python some engineered hull reinforcements so I could try 'goid hunting again.

I only had mat's for a few rolls but on my second one I got a god roll on G5 heavy duty.

Sweet I thought, I'll apply that. So I did... This is taking a long time... O **** my internet has dropped.

O well I thought, so much for that, guess I'll try my last roll later when my poxy internet comes back.

Anyway, just logged back in (7 hrs later), went into the workshop again and... ? It starts rolling the HD G5 again. Then it gives me exactly the same god roll I got earlier and this time I got to apply it!

In my opinion that is some seriously well thought out disaster recover code. Totally unexpected and very welcome.

I'm just very impressed, it's not often you see bullet proof code like that and thought it was worth a mention.

Fly safe cmdrs.
 
I remember back in the day my PC crashed whilst I was transferring engineered modules, you know sell and then rebuy in a different ship.

I got them all back after a few sweaty minutes waiting to reboot.
 
Earlier today I was trying to get my Python some engineered hull reinforcements so I could try 'goid hunting again.

I only had mat's for a few rolls but on my second one I got a god roll on G5 heavy duty.

Sweet I thought, I'll apply that. So I did... This is taking a long time... O **** my internet has dropped.

O well I thought, so much for that, guess I'll try my last roll later when my poxy internet comes back.

Anyway, just logged back in (7 hrs later), went into the workshop again and... ? It starts rolling the HD G5 again. Then it gives me exactly the same god roll I got earlier and this time I got to apply it!

In my opinion that is some seriously well thought out disaster recover code. Totally unexpected and very welcome.

I'm just very impressed, it's not often you see bullet proof code like that and thought it was worth a mention.

Fly safe cmdrs.

This proves that FD team is a pro one ! Elite is in good hands.
 
That's good to know, seems like they write the result to disk immediately when it happens. We use a scratch file when something important happens too; you can reconcile the main save with the scratch data if the game crashed unexpectedly. The general rule is, by the time the player can see something important like a crafting result, make sure it's committed to disk!
 
That's good to know, seems like they write the result to disk immediately when it happens. We use a scratch file when something important happens too; you can reconcile the main save with the scratch data if the game crashed unexpectedly. The general rule is, by the time the player can see something important like a crafting result, make sure it's committed to disk!

That seems... exploitable.
 
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